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  1. Video Tutorial: Random Pastel Coloured Backgrounds

    colander
    by colander · October 2015
    Nicely done. I use conditional logic where ever I can it is so much more compact.
  2. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    tatiang
    by tatiang · October 2015
    The key is to have the timings in a table and then when each tap occurs, check to see if it's within some reasonable window of time around the next correct tap time. So if the correct rhythm is tap @
  3. Universal builds and parallax

    BBEnk
    by BBEnk · October 2015
    Easiest way is to just stretch the background images to fit, and or even scale them up a bit so they fit and don't look stretched, You can also leapfrog images to get same effect. I made a old templat
  4. Deleting GS App Freezes iPhone

    RabidParrot
    by RabidParrot · October 2015
    Did you just turn the phone on and turn the phone off?
  5. Game Center doesn't work

    RabidParrot
    by RabidParrot · October 2015
    I see your ID also has a prefix of "grp" meaning it's a group leaderboard. Yet you neglected to add this to the id. Maybe you should look into whether or not you need to add &quo
  6. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    dillonbradley4
    by dillonbradley4 · October 2015
    Ahh I see. Thanks thats a really helpful answer. And without wanting to dismiss gamesalad (which I think is a great platform), I wonder whether you know of any other app making platforms that this wou
  7. How to display a character after large numbers

    RThurman
    by RThurman · October 2015
    You are welcome!
  8. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    Braydon_SFX
    by Braydon_SFX · October 2015
    Ah, understood. While that isn't going to be easy, it's possible I believe. You'd need to manually create a "rhythm" in a table for each sound you have in-game. When the player tries
  9. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    dillonbradley4
    by dillonbradley4 · October 2015
    Hey Braydon,
  10. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    Braydon_SFX
    by Braydon_SFX · October 2015
    Unfortunately, we do not have access to the microphone so this wouldn't be possible in GameSalad.
  11. Game Center doesn't work

    QASalad
    by QASalad · October 2015
    (Quote)
  12. Game Center doesn't work

    MentalDonkeyGames
    by MentalDonkeyGames · October 2015
    You can put the login behavior outside the touch -rule. that way it will log in automatcally.
  13. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    dillonbradley4
    by dillonbradley4 · October 2015
    Thanks for both of your replies. The difference between my planned game and the two demos that you both sent is that it wouldn't be based on pressing the correct square from a pattern. The player coul
  14. Game Center doesn't work

    QASalad
    by QASalad · October 2015
    Are you using TestFlight to test GameCenter? You need to now. Apple got rid of the sandbox environment as part of the iOS 9 and OS X 10.11 releases.
  15. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    tatiang
    by tatiang · October 2015
    Here's a demo I made to get you started. It doesn't show any sort of pattern but rather just has an answer pattern stored in a table. You would still need to display the pattern to the user somehow.
  16. Creating a 'watch and copy'/rhythm/'repeat after me' style game

    dillonbradley4
    by dillonbradley4 · October 2015
    I am looking to create a watch and repeat game, and was looking for some guidance as to how I would achieve this using the game salad software. I will give a basic explanation of the game so you get a
  17. Mac Creator 1.0.0 is available

    Braydon_SFX
    by Braydon_SFX · October 2015
    Wow! Huge milestone - I hope you guys are as excited as we are! (Image)
  18. Collision glitch

    Icebox
    by Icebox · October 2015
    @mupcraft Is the player below the enemy or is he above ? I really think its a layer problem , those glitches 80 % of the time happens when you collide and the enemy is above the Hero on the layers.
  19. Collision glitch

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Somewhere there is a conflict in your code that occurs during that event. Wow your code order is not refined. Remember code fires from top to bottom in an actor. You should move the camera control to
  20. LIGHTS - Coming to the Apple App Store

    Dues
    by Dues · October 2015
    Hope you get a quick review this time
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