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How to loop a movement?
by Socks ·It's a common misconception, it comes up a lot: "Hey my random timer doesn't work!" -
How to loop a movement?
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How to loop a movement?
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Collision glitch
by RabidParrot ·It looked like the actor stopped colliding for a second which caused the image to revert back to the running animation. You should set a boolean attribute that says when the player collides with enemy -
How to loop a movement?
by Socks ·You cannot have a random value for an 'Every' timer, not only does it not work, but it doesn't actually make sense ! (Image) -
Collision glitch
by mupcraft ·I have included a video so that you can watch. please watch until the end because as previously stated, it took several attempts to replicate the bug. -
Actor + Control Camera + game.Touches.Touch 1.x & .y + large scene size = weirdness
by Socks ·You just need to add the camera offset onto the end of your Constrain behaviours. -
Problems with lag
by Socks ·Not sure what that means ? Do you mean the sound was 0.05 seconds long ? Or that you were trigging it every 0.05 seconds (the one you said was being triggered every 0.08 seconds) ? -
How to loop a movement?
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the last coloring pages app on the market
by ayb.mll24 ·hi guys i recomende those apps for kids , they are coloring pages with high resolusion assets hope you enjoy -
Jump The Heads On Android !
by Bellow ·At last. My first game published on android. I hope you will like it and if you like it please give stars and comment (Image) -
Mac Creator 1.0.0 is available
by QASalad ·* When publishing Mac Desktop apps, you can now select whether or not your app uses gamepads with the Uses Game Controllers option (off by default). This should fix the Apple rejection issue for havin -
LIGHTS - Coming to the Apple App Store
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LIGHTS - Coming to the Apple App Store
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Problems with lag
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Problems with lag
by Socks ·For example: you might have a gun sound that is 1 second long - and this is being triggered every 0.08 seconds, and 'Run the Completion is checked . . . -
Problems with lag
by Icebox ·@LockPix.Games Socks is right , you should include details , but what I would do is test the game whenever I do something new, for example i told you about the animation how it slowed it down but it -
Problems with lag
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Problems with lag
by Socks ·You've provide zero details of your project, so you will just get a load of random guesses as to what the issue might be, Icebox suggests turing off your animations, but of course you may not have any -
Problems with lag
by Icebox ·I'm surprised that it is fine on arcade but not on device , i thought its always the other way around . turn off your animations and try playing your game you must test it until you find where the iss