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Problems with lag
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Combo system with animation
by Socks ·I'd dump all the timers and just use the name of the last frame to determine if your animation has finished playing with a simple rule. -
Spinja and The Mystic Dojos is Available NOW! Please Review!
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Oh noes! Binary Rejected! (Creator v.0.13.41)
by Case86 ·Looks like you forgot to add the In App Purchase in your App at iTunes connect--> Appstore section. -
Spinja and The Mystic Dojos is Available NOW! Please Review!
by scitunes ·Spinja is now available! And it's free! Please download and review. Thanks so much you fine folks! -
Combo system with animation
by Bellow ·if you are pressing button again and again for combo combination try this. -
Oh noes! Binary Rejected! (Creator v.0.13.41)
by sebmat86 ·Im sooooo disappointed right now. After 10 days of waiting my app got rejected for stuff I know work in my game after testing in sandbox mode! Well... I read a while back that this was a bug or somet… -
Combo system with animation
by digitalzero ·to make a timer to determine if the animation is done so the animation won't get cut off.... So let's say this for example my first slash will have 4 frames of animation and it hits the enemy the sec -
Tank Movement and correct angle to waypoint location
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Can I change particle lifetime on the fly and see results in real time via the particles?
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Can I change particle lifetime on the fly and see results in real time via the particles?
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Tank Movement and correct angle to waypoint location
by kculpepper ·Thank you BOTH @tmann and @jamie_c!! -
Tank Movement and correct angle to waypoint location
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Jump The Heads
by Bellow ·hi again here alpha test for android. If you try it on your device and let me know i will be really glad. -
Can I change particle lifetime on the fly and see results in real time via the particles?
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Tank Movement and correct angle to waypoint location
by kculpepper ·Comment for @Braydon_SFX , and @Armelline -
Jump The Heads
by Bellow ·Wow thanks guys. I am trying to publish my game android today. Waiting for it. I am really glad you enjoy it. -
Jump The Heads
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Rejected Mac App Reason 2.31
by BlackCloakGS ·Info on how controllers work in GameSalad -
Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)
by j75 ·Ran into this issue today with several errors. Your suggestion fixed the problem. Thank you @RhiannonSalad !