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  1. Tutorials for Apple Certificates, App ID's, Provisioning Profiles, App Signing & iTunes Connect

    Thunder_Child
    by Thunder_Child · October 2015
    Hello my peoples....due to itunes changing their front end I was wondering if you all thought it would help if I up dated a few of my tutorials regarding itunes.
  2. Apple TV & Gamesalad

    robertkdale
    by robertkdale · October 2015
    I agree @tmann. That is why I am taken the time to learn swift and how to use Xcode effectively.
  3. Beta testing

    Thunder_Child
    by Thunder_Child · October 2015
    Personal testing is via xcode. If your allowing others to test then this video should lead you in the right direction. Unfortunately though itunes changed their front end a bit but all the same metho
  4. Beta testing

    Thunder_Child
    by Thunder_Child · October 2015
    Try this quick methos of adhoc testing via xcode. It does not require you to do anything in itunes connect.
  5. Collision Problem

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    @crestwoodgames, strange. Are you on the Mac or Windows version of GS? I haven't had any problems with Tags in the Mac version.
  6. Error Table Validation for apostrophe

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    @Fed_05, you're welcome! (Image)
  7. Error Table Validation for apostrophe

    Fed_05
    by Fed_05 · October 2015
    may be related to the font in which i don't know how to change right now.
  8. Error Table Validation for apostrophe

    Fed_05
    by Fed_05 · October 2015
    Wow i didn't know that! Btw i just searched on the net about that curly apostrophe and added it to my "you're" value in the TBCorrectAnswers table and it worked! Thanks a lot sir jam
  9. Mac Creator Release 0.13.47 is available

    birdboy
    by birdboy · October 2015
    You don't have to put them in your games but an engine with that much of a focus on mobile games should have supported them long ago.
  10. Error Table Validation for apostrophe

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    In the first screen shot, if you look close the two apostrophes are different. The top one is straight, and the bottom one is 'curly'. These are two separate characters and will not match or be consid
  11. Monthly GameSalad Meetup Thursday November 5 2015 at 7pm CST (01:00 GMT)

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Been digging into the Box2D documentation and have discovered some very interesting facts! I've been putting the physics engine through some detailed sampling and we be sharing my findings with you bo
  12. Error Table Validation for apostrophe

    Fed_05
    by Fed_05 · October 2015
    Yeah i see it, i do have that value in my app but this is what i've been encountering. Check this sample file that i made about that problem.
  13. Mac Creator Release 0.13.47 is available

    izam
    by izam · October 2015
    Yes, reward ads are raking in the money now whether or not they are annoying.
  14. Collision Problem

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2015
    @crestwoodgames, are you trying to collide one or more actors that is being affected by Interpolate Behaviors? If so that will not work, collisions don't register when using interpolate behaviors, you
  15. File size way too big after publishing

    GameAlchemist
    by GameAlchemist · October 2015
    @GeorgeGS Than you very much! The only problem was that my resolution independent option was turned on(it was actually the first time I was trying it out). But once I turned it off, I made my Payload
  16. File size way too big after publishing

    GeorgeGS
    by GeorgeGS · October 2015
    That is absolutely the wrong thing to do. The images in a published project are not PNG files, they are converted to an engine friendly format that is faster to load and render. Running them through
  17. Whats the deal with multiplayer at the moment?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    I was told they are waiting until they get it in the windows build to release it. What I can tell you is my plays together account still works and multiplayer works really well on the Mac. My game is
  18. Beta testing

    mhedges
    by mhedges · October 2015
    You can Test Flight your app in iOS. You can invite internal testers (within your organization) or external testers (up to 1,000 if I am not mistaken). The app will be available for testing for a sp
  19. Interactive Technologies and Games (iTag) Hackathon Competition

    apitlekays
    by apitlekays · October 2015
    but registration and submission can be done online. So a great news for those who are living outside of the UK, and wanting to participate in this hackathon. The organising team will announce the the
  20. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    Nalycan
    by Nalycan · October 2015
    I had the same problem. I did what you described and it worked just fine! (Image)
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