-
game logic test
by EldonRouge ·Thank you for the feedback!!! -
HTML5 Publishing!
by jonmulcahy ·i'm not sure about an ifdef, but there IS a new attribute called platform, and you can get the region, platform, and even language. check out the demo attached. -
HTML5 Publishing!
by Hymloe ·That way, I could perhaps try to make alternate plans for anything that isn't working on HTML5, or just needs to be different, whether it's how sounds are played, or some equations, or perhaps complet -
HTML5 Publishing!
by Hymloe ·Could you implement a sort of #ifdef system, where we can have specific behaviours that trigger only if on a certain platform? -
HTML5 Publishing!
by Hymloe ·@adent42 Will you be addressing the audio issues? The problems with there being no support currently for positional sounds, and pitch? -
HTML5 Publishing!
by Hymloe ·I've noticed another bug, where if you spawn an object, then resize it (in it's behaviours, at startup), the collision for that object is still the size of the originally spawned object. -
HTML5 Publishing!
by Hymloe ·If I am sitting and doing a bunch of work on my game, and I am uploading builds to test myself, and I don't want to upload all the data again every time (assuming the changes I'm making between iterat -
simple Q, Radius Function?
by grishlock ·You can use the magnitude function to get the distance between two points. -
Slime Boy update 2.0 out now
by crazycam99 ·Do you have the view set to zoomed on your iphone? maybe that is causing the problem? @tappwater Games -
Tables Question
by Jeffm2 ·Thanks so much for the reply. Yes I was trying to figure out how to associate the actor with their record. So in your game, how would you add a player? So I guess in my app, I would want the user to b -
How to make a multiplayer online game.
by The_Gamesalad_Guru ·Okay so currently playstogether multiplayer is officially disabled but if you got to the monthly meetup thread I posted a file there that should make the behaviors show up. You may need to be a pro us -
Error while uploading with ApplicationLoader
by app_sauce ·(Quote) -
Error while uploading with ApplicationLoader
-
Error while uploading with ApplicationLoader
by BlackCloakGS ·Ok i think i have got a fix please regenerate you binaires It looks like the wrong binaries got uploaded on Friday. I have reverted them to the correct binaries for the release. Please regenerate you -
Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)
by BlackCloakGS ·Ok i think i have got a fix please regenerate you binaires @Preschoolu this also removes UIRequiredDeviceCapabilities from the plist. It looks like the wrong binaries got uploaded on Friday. I have re -
How to make a multiplayer online game.
by Xzjhazya ·I noticed there is a new multiplayer feature on the game salad game creator and i was wondering how to use it. Can someone help me with this? -
Scene change problems (displaying image when not supposed to)
by Socks ·There's no real need to duplicate attributes that already exist, GameSalad already has music and audio attributes which you can change the values of. -
Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)
by BlackCloakGS ·I can, but I am pretty sure that is what you ask for in a previous post. What do you what the UIRequiredDeviceCapabilities to have in it? We don't support armv6 devices. -
Trap won't work ruins the whole scene
by Socks ·Not much information to go on here, the entirely of the information in your post is 'the game gets stuck' . . . . . although there is also 'I did it just like the initial scene where DBA did it', but -
Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)
by Preschoolu ·Hey BlackCloakGS. Were you able to fix the UIRequiredDeviceCapabilities issue? Is it possible to remove the armv7 from required device capabilities in the plist?