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conflicting controls
by Icebox ·when key is down >> change linear velocity to 100 >> otherwise constrain to 0 -
Just completed our first iOS app!
by LucasJG1994 ·Amazing detail, great job! Can't wait to see what you make next. -
is there a way to display the sum of 3 rows in a table?
by tatiang ·Are you saying that your stars are stored such that this: -
is there a way to display the sum of 3 rows in a table?
by tatiang ·Can you provide a few more details? There's a big difference between adding these... -
Video Tutorial: Density, Friction, Bounciness
by Socks ·One of Friction's more important aspects is that - when in collision with another object - an actor with friction will be slowed down . . . . that much seems obvious enough . . . . but in lots of gami -
Just completed our first iOS app!
by RedRobo ·Just wanted to say a huge thank you to everyone who gave advice as I navigated the beast that is publishing for Apple! -
Hi, I'm new here
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iAd Placement Question
by Thunder_Child ·IAds display very fast...I woukd expect with the users internet connection strenth will be the difference of wether an ad is displayed or not. I would believe how you are doing it is just fine. -
6 Year Badge
by Thunder_Child ·Many of us have learned a great deal from you thanks a ton ! -
is there a way to display the sum of 3 rows in a table?
by The_Gamesalad_Guru ·Are the three rows in the same column? If so you can use the column sum value function in the expression editor. -
conflicting controls
by The_Gamesalad_Guru ·Just add a condition to each existing rule that you already had before you added the keyboard. Just add the key conditions to your touch is pressed and do all instead of any. You can delete the keyboa -
Video Tutorial: Density, Friction, Bounciness
by Armelline ·As far as I know, friction is defined purely by the friction attribute. The assumption should be that no matter how big and heavy an object is, it remains super slippery unless the friction is set to -
High Score not Working on WINDOWS. HELP??
by GeorgeGS ·Yeah, it should work fine, but you generally want to test on a device to be sure if you have one available. It's unfortunate the Windows native preview doesn't save/load attributes right now, but I h -
Online Course for GameSalad
by Braydon_SFX ·Also, just a head's up - you can also go to the GameSalad Academy. The Academy has a few courses that take you through creating your first game. I made the Plane Pong course and it takes about 2 or 2. -
Online Course for GameSalad
by LucasJG1994 ·This link above leads to an online course which teaches about GameSalad and takes you through step by step from a beginner to indie game developer. I bought a cheap coupon from Groupon.com which gave -
Tables Question
by tatiang ·Spawn actors? No... just place all of the actors on the scene and then show/hide each one as needed. -
Hi, I'm new here
by LucasJG1994 ·Thanks, you're awesome -
Hi, I'm new here
by Thunder_Child ·Welcome. For me at least I have had a 2 year learning curve...going from rants and raves about GS because I didnt know how to use it, to becoming one of GS's biggest "fans" with stil -
Zooming in/out and keeping the HUD ware it first started
by ElemetApps ·And this is going to be on different devises, so how do I make it to ware the button will stay the same size and on the top of the screen, ware it first started, on any devise. If you guys want to lo -
Hi, I'm new here
by Braydon_SFX ·a plus. Once you have a good understanding of how the engine works you should be able to really drive in and start cracking!