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Timer not updating with changing attribute
by tatiang ·Right. And if you think about how that behavior might work, let's say you set the value of the duration to 5 seconds... the behavior starts and waits until 5 seconds have elapsed and then resets the -
White background stuck on images! Oh no :(
by RP ·Don't just save it as a .PNG . There are various options for .PNG images, what you are looking at for your case is a 32 bit .PNG preserving the Alpha channel, otherwise you are going to get a backgrou -
Anchor Toss - now in the iOS App Store! (Android coming soon)
by nadir.alkarbi ·Hey nice game, can i ask you how long does it take for apple to review your app i'm waiting for more than a week now and my app still waiting for review. -
Android Buttons Fuctionality
by slokerwowvideos ·Hello is it possible to not make the Android back button exit the application or change it to go to the previous scene? -
Stop Zombie
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State of GameSalad on 6/30/2015...
by Gnarly ·Of course it would be great but I'm a realist. If they were cheap and easy to implement they would of done it long ago. There is little return on investment for improved UI features. -
Fire breathing death
by frd ·Here is the template you attached with a flame actor constrained to the bubble. -
HTML5 Publishing!
by AlchimiaStudios ·However my largest project literally won't display any images. But all display text and actors without images seem to work fine. Quite strange. -
HTML5 Publishing!
by Armelline ·The performance of HTML5 is curious. I have a game that really pushes GameSalad to its limits. Dozens of actors on screen at once, all moving and containing extensive logic, hundreds of calculations b -
Anchor Toss - now in the iOS App Store! (Android coming soon)
by Deviros ·Toss the anchor, and score! You have 90 seconds to score as many points as possible - with simple, one hand controls, Anchor Toss is easy to play, anywhere, at any time! -
Full steam ahead!
by Braydon_SFX ·Best wishes to you! -
HTML5 Publishing!
by jonmulcahy ·but you could wrap the game in a web view and tack admob on top of it... but since GS already supports admob, why bother? -
#SuperBloodMoon trending.
by RabidParrot ·Glad you got to see it! Unfortunately we had too much cloud cover in the Mid-Western United States. Maybe in 2033. I'll keep my fingers crossed. -
#SuperBloodMoon trending.
by RabidParrot ·I thought to myself, if I do get upwards of a million downloads the end of the world would happen. It would be just my luck. -
Fire breathing death
by RThurman ·yet. The best recommendation I can give is for you to zip your file and let someone take a look at it. I am quite willing to help if you want it. Simply send me the file in a PM and I'll take a lo -
Tables - add row and change table value question
by gooner ·(Quote) -
State of GameSalad on 6/30/2015...
by Gnarly ·Unlikely we will see these features. Their focus is on stability (good thing). Adding improved UI features does nothing to improve profitbility. -
How to randomly select a number without repetition?
by tatiang ·To re-use the initial contents of the table, first copy the table to another table and then use the second table in your rules. When you need to reset things, copy the master table to the second tabl -
Can I upload several builds on Itunes Connect for each device (Iphone, Ipad...)?
by dapion ·If you want to publish for booth, (iphone & ipad) you must publish an universal build with GS. -
Tables - add row and change table value question
by tatiang ·Number 1 and number 3 will work by themselves but you'd most likely want to save the table at crucial moments in your app (e.g. when the player passes a level or dies).