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Collision based on attribute
by UltraLionBlu ·Do you want an invisible actor in the scene who if he collides with the generated actors destroys them? -
Collision based on attribute
by Jeffm2 ·Right but you cant set an actor's collision based on another's alpha. The spawned actor is the one that is destroyed when it collided with the "hidden" actor. so the rules exist in -
Display text not working on android.
by UltraLionBlu ·If the alpha is on 0 the actor becomes invisible, it seems normal to me that he is not seen. Have you tried setting it to 1? -
Collision based on attribute
by UltraLionBlu ·I didn't quite understand what you have to do. -
Collision based on attribute
by Jeffm2 ·Ok let me see if i can explain. I wanted to see if there was a way to perform a "do not collide" function based on the alpha of an actor. -
Looking for a GS PRO to help me build my game
by Braydon_SFX ·You may also get more responses if you include your budget in your post. -
** GS Templates and Free Resources **
by Level Up Ltd ·I hope you are all doing well and staying safe through these challenging times we are all facing. With the additional time I have had, I decided to create a website for the gaming community. My intent -
Searching a Table and displaying all rows that have a certain value
by Armelline ·You'll need to use the Loop Over Table behaviour. Exactly how you'll use it will depend on how you want to record the results. Probably something like this, though the Change Attribute method I use he -
error This release does not comply with Google Play 64-bit requirements
by adriangomez ·Signing still works. No issues with 64bit for me. Check to make sure you do not have any other pipeline with an old release. Delete those. -
Where are the veterans?
by gyroscope ·I don't know if you'd call me a veteran, but I was certainly active using GS and posting/reading in the Forums for many years up till a few years ago. -
Where are the veterans?
by pHghost ·Super stuff! Glad you're still "in the game!" 😎 -
Where are the veterans?
by Hymloe ·I learned a lot using Game Salad, about how to structure code and data on different objects, etc. -
Where are the veterans?
by Hymloe ·I was very proud of the final Game Salad game I made... but I was quite sad that the HTML5 output never worked consistently with the main version, and that it also didn't have Windows game output. A -
Where are the veterans?
by pHghost ·Hey! Hope you are well. Congrats on the dev job! Is it game related? -
Where are the veterans?
by RowdyPants ·I'm with @pHghost all the way on this one. A question was asked and answered very reasonably. No need to shew away peeps who clearly love(d) GS over the years. We don't visit these old forums to sc -
Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!
by adent42 ·I was curious, so I did some googling: -
Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!
by pHghost ·How has it been doing, if you don't mind me asking? It has a great rating on the App Store, but unlike Google, Apple doesn't reveal download numbers. Hope it's been good! -
Why are there 2 lines of admob code?
by realworthygames ·Thank you @adriangomez that cleared things up for me! -
Where are the veterans?
by pHghost ·Your vitriol is simply silly. -
If you have a perfectionist personality, you will undoubtedly combine everything
by beautifulgifts3 ·Your personality in what you give away