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Complex Actor
by buftea ·I knew it had to be a trigonometry function but I didn't know wich one. I've tried tan(), it didn't work and I got lazy . I've just let the cannon balls to spawn from the middle of the barrel. It was -
Flappy Bird spawn poles physics?
by Approw ·@ofekez Did you try the 2e one I've posted? http://we.tl/InoT52nKPn if you cant find the spawn behavior you seriously have to start learning the gamesalad basics first before you try anything else. -
Randomly generated world?
by ImNiklas ·of the level. You then choose which chunk to spawn basen on a random number. When that one is done, you choose another one and spawn that one. -
A good work-around for indexing spawned actors
by adamhwilk ·Say you have a game idea -- you want to create a tower defense game, and spawn all kinds of towers, and have them do cool things -- great. Problem is spawned actors can't compare values very swiftly, -
Flappy Bird spawn poles physics?
by ofekez ·@Approw But in your template there is no spawn actor behavior... -
Complex Actor
by Mcccccc ·Hello, I need to create an actor composed by more than one part (when the body moves, legs and arms should follow it as a unique person!). Is it possible to constrain the legs' and arms' position to t -
Flappy Bird spawn poles physics?
by Approw ·@ofekez in the spawner actor change the time. It is now set to one sec. if you want to change the distance between the top and the bottom, go into the top pole actor and change the y value in the spa -
Flappy Bird spawn poles physics?
by ImNiklas ·@ofekez If you really insists on spawning actors, you need to use a timer. You could use a rule as a timer which is more efficient, but you'll Learn about that later. -
Flappy Bird spawn poles physics?
by ofekez ·Every XXX seconds spawn "Top pole" and etc? -
Flappy Bird spawn poles physics?
by Approw ·I just told you, why do you start a new thread? you should now spawn. just create the top and bottom pole, and use the lines I told you before. -
Flappy Bird spawn poles physics?
by ofekez ·Hello, Can someone please help me with the spawn poles physics on a 320x568 game? -
Flappy Bird spawn poles physics?
by ofekez ·I just don't know how to "spawn actor" them... -
Flappy Bird spawn poles physics?
by Approw ·@ofekez What do you want to spawn? this is more memory efficient if you mean the pole movement/physics. -
Flappy Bird spawn poles physics?
by ofekez ·Can someone please help me with the spawn poles physics on a 568x320 game? -
Anonymous earnings poll
by Hopscotch ·The reality though is that everyone is too heads down with their own development, or too secretive to participate. And this is not unique to the GS community. -
How do I spawn several actors at set times on a set angle?
by buftea ·1) set a timer, and inside the timer drag a Spawn actor attribute. The attribute has angle management. This timer should be inside a source actor, different from the spawned ones. -
How do I spawn several actors at set times on a set angle?
by Socks ·I don't know what 'continuous spawns randomly' means. -
How do I spawn several actors at set times on a set angle?
by Tmyster88 ·Hi Newbie here… 1) I want to create continuous spawns randomly or at set times at a specific angle (Not Down) more like 45deg. -
Spawning actors where scene ends
by ImNiklas ·I'm not quite sure what you mean, but if you do mean that the scenes are different sizes and you're currently spawning them by that position. What I mean is that if one scene is 5000 pixels wide, you -
Spawning actors where scene ends
by AngryBoi ·Right now, when the scene ends, I have three actors spawn. A next lvl button, a menu button, and a leaderboards button. How can I make those actors spawn on the screen at all times? Right now, I have