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  1. How can i loop my constrained actor?

    Flames.Inovation
    by Flames.Inovation · September 2015
    Nice and thx for the tip...It is much appreciated (Image)
  2. Fire breathing death

    frd
    by frd · September 2015
    What is the last screenshot showing the y values of?
  3. Fire breathing death

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · September 2015
    There has to be errors somewhere in your code but its just a guessing game for people who don't have your files. You've posted some screens above, but they don't tell the whole story. What do the rule
  4. Fire breathing death

    RThurman
    by RThurman · September 2015
    If you want to zip it up and send me a copy (via PM) I will take a look at it. Otherwise its just guessing.
  5. HTML 5 Discussion

    jonmulcahy
    by jonmulcahy · September 2015
    @lovejoy how did you determin what the bad soundfile was? Mine just gives me a generic message.
  6. How can i loop my constrained actor?

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · September 2015
    Create two self attributes in the coin. FirstX and FirstY for example. Make a change attribute that says change attribute self.FirstX to self.Position.X. Do that same with the self.FirstY. Then make a
  7. Gun Rotation Problem

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · September 2015
    @Socks wouldn't you constrain the gun to the characters X and Y with an offset? That is how I would do it @trevorgolinar@outlook.com
  8. Gun Rotation Problem

    Socks
    by Socks · September 2015
    Does this make the gun stay with the player ?
  9. Game run remarkably slower outside of GS viewer

    Socks
    by Socks · September 2015
    You only need make your images twice the size of your actor rather than four times the size.
  10. Gun Rotation Problem

    Socks
    by Socks · September 2015
    How are you currently doing this ?
  11. Gun Rotation Problem

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · September 2015
    You would constrain the gun to the player's X and Y. With an offset of course so that it looks like the player is holding the gun
  12. Fire breathing death

    frd
    by frd · September 2015
    Also, the fire is appearing at the correct y, but not following it. However you need to destroy the fire once the dragonfly has left the screen. The reason there are more fires each time the dragonfly
  13. Fire breathing death

    MentalDonkeyGames
    by MentalDonkeyGames · September 2015
    It seems like they are not matching, but the values are overlapping. Put an offset to one of the display text behaviors so you can clearly see them both.
  14. Fire breathing death

    frd
    by frd · September 2015
    With the text displayed you want to see if the dragonfly x and y and the game.attributes you set up to follow them match.
  15. Gun Rotation Problem

    trevorgolinar@outlook.com
    by trevorgolinar@outlook.com · September 2015
    @socks How do I make the gun stay with my player though?
  16. first steps

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · September 2015
    Glad to hear you got it working.
  17. Fire breathing death

    frd
    by frd · September 2015
    Did you try what @NipaDidIt suggested? This would let you know whether the dragonfly is updating its' y correctly.
  18. Fire breathing death

    Village Idiot
    by Village Idiot · September 2015
    This might seem a bit extreme – but I've grabbed everything that makes the dragonfly move and photoshopped them together.
  19. How to make an actor half of its body is use for another purpose?

    Flames.Inovation
    by Flames.Inovation · September 2015
    Thanks guys...Now, i already know how to constrain attribute.Much appreciated
  20. Pause problem

    yoyobid12
    by yoyobid12 · September 2015
    Do you have any solution ?
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