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  1. Spawning actors with unique attributes from tables

    jbguida
    by jbguida · March 2018
    it to spawn actors (about 200), each with some unique attributes.
  2. Changes I'd love to see

    Bunker
    by Bunker · March 2018
    That balancing act - trying to be unique while still offering a familiar, discoverable, environment.. Sometimes it is fun to learn a new UI, sometimes it's nice to just know how to use it. At least w
  3. Changes I'd love to see

    Bunker
    by Bunker · March 2018
    • Spawn actor in grid behaviour
  4. Changes I'd love to see

    Bunker
    by Bunker · March 2018
    (The ability to spawn particles before/after actor or front/back layer
  5. Respawn Instance of Actor

    bkhoward2001
    by bkhoward2001 · March 2018
    Also, how do you wait to spawn until the 'coast is clear' so to speak.... Alot of times it will use up extra lives as the object passes through it or two objects are hitting it at same time.?
  6. Respawn Instance of Actor

    tatiang
    by tatiang · March 2018
    Yes, when you spawn an actor, it spawns the prototype with the prototype rules. There is no* way to spawn a copy of an instance.
  7. need help with spawn/destroy question!

    Mr.Soares88
    by Mr.Soares88 · March 2018
    hi and thank you for your comments . to be clear , i have actors spawn spawning 3 at a time moving to the bottom at the mos there will me about 20 at one point . also i did take in consideration about
  8. Need Help Programming 2 actors As Repeated Pattern

    Icebox
    by Icebox · March 2018
    I once ran into a situation were the actor destroys itself before running the spawn behaviour , it happens once every 100 times , but it might break your game at a critical point. It would be safer to
  9. need help with spawn/destroy question!

    Mr.Soares88
    by Mr.Soares88 · March 2018
    so i am working on a project and i have a tech question here . so my game has actors that spawn off screen on the top and moves to the bottom for the screen . when it collides with the bottom bar it
  10. Need Help Programming 2 actors As Repeated Pattern

    Socks
    by Socks · March 2018
    -Spawn Black
  11. My experience with tilesets, platformer, CPU Usage, etc...

    pHghost
    by pHghost · March 2018
    is that if you die later in the level, you spawn at the checkpoint and have to try 5 times to jump across again. Argh. And this comes from a player who three-starred the whole of League of Evil and t
  12. Banner when reaching a new high score

    sinbot
    by sinbot · March 2018
    you could just make a banner yourself then spawn it using a boolean attribute.
  13. score spawns actor, but how to make actor disappear after?

    johnsheerin215
    by johnsheerin215 · March 2018
    I have it so a score of 2 spawns an actor (a congrats message that then instructs the player how to get to the next scene) but upon arriving in the next scene, the congrats message reappears because t
  14. ***170 Games & Templates for only $49.95***

    tatiang
    by tatiang · March 2018
    Some good stuff in there! I spent $30 on the Zanda template (the 4th one above) alone a while back and it was well worth it to learn how to position and spawn/destroy actors in layers.
  15. 【Help】How to let timer closer and faster than last time?

    Weiyu
    by Weiyu · March 2018
    * Spawn "cube.actor"
  16. So. Let me get this straight....

    Japster
    by Japster · March 2018
    (Quote)
  17. So. Let me get this straight....

    pHghost
    by pHghost · March 2018
    Scary...
  18. How to have a turret track like in tower defence games?

    Cutscene Entertainment
    by Cutscene Entertainment · February 2018
    What you have to do is set up a unique alert for every turret. Hence my attributes (game.alert1, game.alert2, game.alert3, etc.)
  19. How to have a turret track like in tower defence games?

    Japster
    by Japster · February 2018
    If you have many enemies, maybe have a table, and each enemy/target updates their row with their X,Y position when they move? (ie. DON'T constrain 100 / 200 variables, each with a unique name... (Ima
  20. Performance problem

    Socks
    by Socks · February 2018
    (Quote)
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