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Is there any way to make the menu-in-sence to stay with camera ?
by vectorstudio ·I have done like this. I made a layer,an put the menu button in the layer. Then I made rules like this: -
Distance between actors
by Dell7730 ·Here's what I need help with: This is what I have for my Daisy Chain of say 2 Actors, it works perfect , when there's no movement, all actors stay on top of each other, when there's movement by the le -
how to destroy actor
by tatiang ·@joshiwu His description seemed to contradict itself: -
how to destroy actor
by joshiwu ·then set a rule in the colored actors to "Destroy self" while "delete" is true. -
how to destroy actor
by tatiang ·So that image above is a single actor? Then make a rule that says When Touch is Pressed --> Destroy Actor. Do not use When Mouse Button is Pressed. -
how to destroy actor
by Tempiero ·I need when i click on any of actors (red, blue, purple or green), they would be destroyed all of them. But i have randomly spawning in the scene the same actors on 5 places on the top and when are 2 -
How do you make behaviours apply to nearest actor first? (Guitar Hero game)
by MarpCark ·when a red target appears, you press the red button to destroy it.when a green target appears, you press the green button to destroy it. But if both the red AND the green target are on the screen at t -
Trouble with movable actors
by GamesforGood ·I am creating an infinite game where platforms move downwards and when they reach the bottom of the screen they pop back to the top shifting their x positions using change attribute. The player is a b -
Space Shooter - still developing
by jigglybean ·I'd probably have the asteroids spawn top to bottom, because right now, it looks like when they are scrolling down, they are enemies too. -
Attaching a graphic to a player actor
by Socks ·Try changing the layer order of the two actors. -
Some of my actors with a picture does not appear in preview
by Balvamar ·It sounds like it is a layer problem. Make sure your actor (that disappears) is above any background actors. -
How to make scene reset after actor changes size?
by Moo5e505 ·I'm doing this as an easy way to make the actor seem like it's falling in the hole (it's a "top down" game). -
QR code in a thread?
by micagordon ·(Quote) -
New to GameSalad and need help!
by floatingwoo ·Wow man, I don't even know where to start with that one. See the search window at the top right of this web page. Start with typing 2D shooter , follow the threads and get as much info as you can. Lo -
Destroy actor not working (Bug or just something I'm missing?)
by Duck1986 ·However, I'm following Jamie Cross's tutorials on creating a platform me, but when I put in the Collision Rule > colliding or overlapping with actor of type Enemy > Destroy this actor - -
how to destroy only specific actor
by Tempiero ·can u help me please.. I'm stuck with that ****... How can I destroy only actor what I have clicked and not the other ones... only that one. Cause when i click on actor 1 and another actor 1 is in the -
Nested Calculations
by tatiang ·put the Load Attribute behaviors (hint: at the top of an actor's rule list outside of any rules and on a title or menu screen is best). Hassle. With a table, you can have ten or ten thousand &q -
Resolution Independence confusion
by MarpCark ·On a separate, completely off-topic note. I don't suppose you would know how to make the cannon in Creator template 'Big Top Blaster' so that the user drags his finger BEHIND the cannon the fire it, r -
Release Candidate 0.13.7 - FireTV Fixes
by Armelline ·And I agree completely with @vonhank - this is something that's got so bad now that it has the potential to destroy GameSalad's reputation. I'd fully support throwing every resource at it that will he -
A Long Way Home - WIP Thread for conversion to FireTV/Gamepad support
by jonmulcahy ·bar to the right, and cropped 48 pixels from the top. So (to me at least), the next logical step was to fix the cropping issue. I wanted to increase the vertical resolution to 768 to make sure nothin