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  1. Paying $5 to help me fix a problem in my game

    justinodunn
    by justinodunn · July 2014
    I'd pay $5 if anyone could help me fix a problem in which 2 actors spawn too close to each other, so the user is impossible to escape out of that scenario. If interested, please add me on skype at teh
  2. Trying to make an image appear for half a sec when a button is pressed, then disappear.

    Socks
    by Socks · July 2014
    (Quote)
  3. Trying to make an image appear for half a sec when a button is pressed, then disappear.

    HappyGOLUCKY
    by HappyGOLUCKY · July 2014
    I'm having trouble doing what your instructions say. Heres what I have, correct me if im wrong. In my button actor I have a rule that says if touch is pressed do spawn actor (bullet), then under that
  4. experiment

    Socks
    by Socks · July 2014
    0.0 seconds: Randomly spawn 1 of 3 actors
  5. experiment

    Socks
    by Socks · July 2014
    0.0 seconds: Randomly spawn 1 of 3 actors
  6. HELP! Need a way to track affiliate installs!

    colander
    by colander · July 2014
    Have the affiliate generate a unique number that identifies that affiliate when a user clicks on the button. When they download the app they have to input the number for the app to work. The app then
  7. experiment

    Pro
    by Pro · July 2014
    Basically I have an Actor named "spawner" which is off-screen. It spawns a random actor (I named 3 of them 1, 2 and 3) every 3 seconds to begin with.
  8. experiment

    Socks
    by Socks · July 2014
    . . . . if something is spawning 'faster' by 0.5 every 5 seconds then it can't be spawning every 5 seconds ?!? After the first 5 seconds it will be 4.5 seconds, then 4 seconds, then 3.5 seconds and so
  9. experiment

    Pro
    by Pro · July 2014
    I can't even figure out how to make an enemy spawner (if it spawns actors randomly) spawn faster by 0.5 seconds every 5 seconds then stops once it's dropping every 0.7 seconds.
  10. Spawning 1 of 5 actors from the same spawner

    filmsimon
    by filmsimon · July 2014
    Is it possible to do this? I've got a spawner actor just off screen and I've got it set to spawn a box every 0.6 seconds and it move down the screen. I have 5 different coloured boxes and I'd like the
  11. How to create an Adhoc (testflight) *HELP*

    3DMA
    by 3DMA · July 2014
    well the bundle id should be unique for every single app... as you can use it only for ONE SINGLE APP... so i would put the actual appname at the last part.
  12. How to create an Adhoc (testflight) *HELP*

    3DMA
    by 3DMA · July 2014
    App name and SKU number is up to you what you put in there... app name has to be unique and must not already exist.
  13. Trying to make an image appear for half a sec when a button is pressed, then disappear.

    gyroscope
    by gyroscope · July 2014
    Add into your firing button Rule, after the bullet Spawn behaviour, an Animate Behaviour (in a Timer set to After a fraction of a second perhaps) which includes your puff of smoke/fire sequence of ima
  14. Need help understanding this hard-to-understand answer [URGENT]

    3DMA
    by 3DMA · July 2014
    In your Spawn actor:
  15. Need help understanding this hard-to-understand answer [URGENT]

    Pro
    by Pro · July 2014
    Basically, I asked for some help making a random actor spawner (which spawns enemies) get increasingly faster. It's essential so more enemies are spawned faster as the game progresses, making the game
  16. Problem with the density

    tarsiustudio
    by tarsiustudio · July 2014
    try when you need to change the density make density spawn actor I need and destroy the existing one. that might work?
  17. Some advice for new Gamesalad users.

    CodeCell
    by CodeCell · July 2014
    The people who care about making a quick buck are the reasons sites like dBa and gshelper have lasted around that long. This is where people start pointing fingers but when you actually state the fact
  18. Is this possible with Gamesalad?

    natzuur
    by natzuur · July 2014
    And then assign each spawn actor some rows to reference, so Spawn A is always using row 1/2 (x,y).
  19. Please help me with this logic :(

    jay2dx
    by jay2dx · July 2014
    Hi guys whats the best practice when spawning actors so that there are no miss spawns!
  20. Is this possible with Gamesalad?

    allc1865
    by allc1865 · July 2014
    For example, there's, say, 10 positions these spawns can be in.
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