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Using tables to keep track of enemies alive: stuck on part of the logic?
by Armelline ·Here you go. -
Multiplayer in action (video)
by The_Gamesalad_Guru ·Yes you have to stay focused or you can get turned around pretty quickly. Many times I had to just walk away for a while and come back. -
Using tables to keep track of enemies alive: stuck on part of the logic?
by Socks ·(Quote) -
Database Question
by Hopscotch ·What do you mean by this? For the functionality you are describing, ca. 80% of the work will be server side and have nothing to do with GS. Do you have experience developing web pages with database in -
Using tables to keep track of enemies alive: stuck on part of the logic?
by Hopscotch ·2# tableSearch gives you the index number -
Mac Creator Release 0.13.38 is available
by Hopscotch ·You are right. I was just spoilt by the past threads. (Image) -
Using tables to keep track of enemies alive: stuck on part of the logic?
by Armelline ·You don't need tables for this. Give me a sec and I'll whip up a demo. I can't promise it'll be more efficient than using tables, but it'll be more interesting (Image) -
Multiplayer in action (video)
by Hopscotch ·@Lost_Oasis_Games good stuff! It is a great feeling when after many hours of blind ground work, things finally fall in place. You are right, it needs a lot of planning and deep concentration not to ge -
Mac Creator Release 0.13.38 is available
by QASalad ·well the threads are still there. you can search for them if you want. -
Mac Creator Release 0.13.38 is available
by Hopscotch ·Thank you @QASalad! Although being able to step through the old release threads is what I was after. Have often soured through these as there is valuable info buried in them, both from GS staff and th -
Database Question
by Hopscotch ·The server cost depends on the traffic. If you expect low traffic, then get a cheap amazon server (you will pay for traffic and can get pricy over time). If you expect high traffic, rent a server that -
Mac Creator Release 0.13.38 is available
by AlchimiaStudios ·(Quote) -
Database Question
by kyleknauer ·@Hopscotch What do you think the approximate cost of the extra backend servers and databases would be? Also what's my best starting point? Thanks just trying to gather some research. -
Collisions / Overlapping not detected if detecting actor is on lower layer than target
by Agent Argyle ·Thanks @Socks - I'm happy to get your opinion on this. I filed a bug report here: http://bugs.gamesalad.com/show_bug.cgi?id=1368 and we'll see if the devs think its a bug or not. I suspect they will g -
Collisions / Overlapping not detected if detecting actor is on lower layer than target
by Socks ·In respect of scrollable / non-scrollable layers - and the way collisions interacts with them, I'd say it does produce consistent and expected results (although I'd agree with you that it might not be -
Mac Creator Release 0.13.38 is available
by QASalad ·Added a link to http://gamesalad.com/download/releaseNotes/creator so you can see all of the previous ones. -
Mac Creator Release 0.13.38 is available
by jonmulcahy ·yea, that would be great to see, but I did notice that when you update through the app it does show the whole previous list of upgrades, so it is still available. -
Collisions / Overlapping not detected if detecting actor is on lower layer than target
by Agent Argyle ·I see your point but one cannot assume users will only use the software as the devs intended. The best practice here would be to ensure that the software produces consistent, intuitive and expected, d -
Mac Creator Release 0.13.38 is available
by Hopscotch ·A request, could you please include the very helpful link to the previous release announcement, like it used to be the case in the past? -
Database Question
by Hopscotch ·@kyleknauer what you ask is quite possible, and yes, it would involve a backend server and database.