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Slime Boy Dungeon Skipping out now free
by VGX ·We found that your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the -
Mac Creator Release 0.13.36 is available
by Hopscotch ·@Dues, running against your own server? All ok on that front? Scratch that, you say creator works. -
Mac Creator Release 0.13.36 is available
by Hopscotch ·@Dues, strange, works as expected for me and I make extensive use of it. -
Mac Creator Release 0.13.36 is available
by Hopscotch ·@Dues, I have not seen any issues. Which features don't seem to work for you? -
Planet like gravity
by Thunder_Child ·Two hydrogen atoms colliding would create helium so wouldn't you destroy both and spawn a new stable particle? (Image) -
Armelline's In-App Purchase Tutorial Template
by Armelline ·Very much appreciated! -
Armelline's In-App Purchase Tutorial Template
by sebmat86 ·Man, this is a lifesaver! Im so grateful! Shut up and take my money! -
Planet like gravity
by markfirman ·Thank-you very much for your help - from this I'll be able to continue with development. Thanks again. -
Planet like gravity
by Socks ·You just need to employ any system that generates a switch, so when the atoms collide the switch is thrown, this is what generates the merged atom, so it doesn't matter if the switch is turned on once -
Heart2Heart
by bluesquare ·Hello everyone hope u can take a minute to download and try out my latest game Heart2Heart -
Planet like gravity
by markfirman ·Ok - I may have not explained the question very well. Ignore the first gravity bit - I have managed to get this working. The second part is still relevant though. When I have multiple actors on-screen -
Planet like gravity
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Monthly GameSalad Meetup Thursday September 3 2015 at 7pm CST (01:00 GMT)
by Armelline ·Absolutely. Like I said in the thread asking what we'd like to learn about, this was definitely the thing I'd find most valuable. There's a lot of optimising that can be done once we know exactly what -
Collisions / Overlapping not detected if detecting actor is on lower layer than target
by Socks ·No, sorry, in hindsight my comment is a bit confusing / doesn't directly address your issue. -
Actor Bouncing across screen
by Socks ·Like Armelline says 270° is down, in maths 0° is at the 3 o'clock position and angles increase as you move counterclockwise. -
posting score
by Thunder_Child ·Oh....my bad. I'm sorry for answering incorrectly when you were looking for help. -
100 scenes with 100 repeated actors in each scene! File size Problem!!
by Armelline ·Sorry, missed this last night. I'm not clear on why the AI forces you to keep your game on different scenes. -
Actor Bouncing across screen
by Socks ·If I were you I would avoid scene gravity, most people just apply a downwards acceleration to the object they want to be effected by gravity, this gives you much more control. -
Actor Bouncing across screen
by Village Idiot ·Thanks @Socks That looks like it should work within my game – and surprisingly simple. I noticed that you didn't enter any values for gravity in the scene attribute. I thought that if something were t -
Cannot select multiple actors in scene editor
by Lovejoy ·Well, i just checked mine and it looks like we now get 10 votes total. 5 for creator and 5 for engine. So i may be worth double checking.