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UIRequiredDeviceCapabilities issue
by GeorgeGS ·Because it used to be a simple plist change, but now that doesn't work properly which is why you can't change it when publishing. -
timers
by Gnarly ·(Quote) -
timers
by Gnarly ·Im a timer junkie. You hate me already. Timers are correct. What Im talking about is timing is off by .2 of a second on the replay than the game start. I thought there might be some logic dif -
timers
by JSproject ·@Socks you need to work on your mind reading abilities again -
App Store feedback: Missing Push Notification Entitlement ?!?
by GeorgeGS ·I would guess Apple changed something in their process which is not unheard of. Is it actually stopping you from uploading the build or is it just a warning? From the wording in the first post it so -
timers
by zweg25 ·Oddly, I cannot recreate this. Is run to completion checked on your timers? Also, if you save the high score in the game over screen and load it in the gameplay scene then it should not return to 0. -
Serpento Snake now on Arcade
by LumpApps ·You don't want me as your neighbour... -
App Store feedback: Missing Push Notification Entitlement ?!?
by ThoPel ·@GeorgeGS I believe you. I would be surprised if you implement push notifications and not tell anyone (Image) -
UIRequiredDeviceCapabilities issue
by JSproject ·Personally I agree with that statement for this specific case but I think you can appreciate the value in being able to specify a different (newer) iOS version than iOS 6 during publishing. Both iPhon -
UIRequiredDeviceCapabilities issue
by JSproject ·@Preschoolu The only UIRequiredDeviceCapabilities that is required by GS is armv7. Your previous version of the app most likely had armv6 specified (in order to support iPhone / iPhone 3G (support for -
App Store feedback: Missing Push Notification Entitlement ?!?
by ThoPel ·"Your app appears to include API used to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitle -
App Store feedback: Missing Push Notification Entitlement ?!?
by The_Gamesalad_Guru ·Make sure you didn't turn on Push notifications in iTunes connect for the app. -
UIRequiredDeviceCapabilities issue
by The_Gamesalad_Guru ·If the app wasn't built in game salad then you can't open it in game salad. -
Tell me what you think about my game!
by bradavicarrka123 ·Today i am anoucing that my game Hungry Froggy has been sent to apple for approval. Tell me what you think about after you see the screenshots and watch the gameplay trailer. -
App compatibility
by bradavicarrka123 ·Thank you for answering you helped a lot. Could you check out another one of my topics it's called Paid AppStore game and comment because i really wan to know your opinion -
App compatibility
by JSproject ·Because those apps are made with some other tool where you have the possibility to specify the minimum iOS version. -
App compatibility
by bradavicarrka123 ·But how then some apps on the App store say this app is not compatible with iPhone 4s and lower etc. ? -
App compatibility
by JSproject ·Well, you can't (at this point). -
App compatibility
by bradavicarrka123 ·(Quote) -
App compatibility
by JSproject ·You can't prevent those devices from running your game since those devices can run IOS 6 (which is set during GS publishing) but what you could do is to detect device type (using the new platform attr