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  1. Magnitude, Rotate To, Move To, or other

    mhedges
    by mhedges · February 2015
    @Socks, thanks for your reply. Yes, it's a top down game. You're too kind with the zip file; i'll post results when I test it at home.
  2. Stable Release - Macintosh GameSalad Creator 0.12.20

    JSproject
    by JSproject · February 2015
    team but rather a task that should involve the top debugging/coding people of the GS team and @CodeWizard / Graphene team too. It's currently a game killer. By devoting the resources required the GS
  3. Official GameSalad Templates on Marketplace ☢

    william24
    by william24 · February 2015
    Looking for some help in incorporating the category portion of the table in the Top Notch Trivia App. I have reconfigured the template for my purposes and I'm now at a point where I am setting up the
  4. Magnitude, Rotate To, Move To, or other

    Socks
    by Socks · February 2015
    I presume this is a top down game ?
  5. How to re-spawn an actor

    tatiang
    by tatiang · February 2015
    .....Destroy Actor
  6. creating a trail, unable to go back.

    tatiang
    by tatiang · February 2015
    ..........Destroy actor
  7. Stable Release - Macintosh GameSalad Creator 0.12.20

    Hopscotch
    by Hopscotch · February 2015
    My comment was a dig at the fact that in a 9 page thread where people are crying for a stable version, the only comment we get from the GS top is in reference to forum behaviour.
  8. How to re-spawn an actor

    MRZOOMAN
    by MRZOOMAN · February 2015
    i have a hockey game it's working fine but the only problem is when i score a goal so when i do score a goal the ball destroy it self (disappear) and i don't know how to re-spawn it (i want the ball t
  9. Destrying 2 or more actors with one touch

    Socks
    by Socks · February 2015
    (Quote)
  10. levelling up

    deej011
    by deej011 · February 2015
    (Quote)
  11. levelling up

    tatiang
    by tatiang · February 2015
    Let's start at the top with the rule condition: When game.Level=game.Level+1. That would be equivalent to the equation x=x+1. Can you think of a value of x that makes that equation true? Neither ca
  12. Destrying 2 or more actors with one touch

    Daniel543M
    by Daniel543M · February 2015
    Put this next rule in the actor(s) you want to destroy
  13. Questions about building an RPG

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2015
    Would this classify as a 'stupid textbox at the top'? (Image)
  14. Blocks Buster "Centipede/Galaga/Bubble Shooter Clone" on Google Play!

    phamtastic
    by phamtastic · February 2015
    Face big waves of block invaders. Collect power-ups to increase your fire power. Stand your ground against the block shape-shifting horde in a pure arcade puzzle shooter. Inspired by classic arcade ga
  15. Destrying 2 or more actors with one touch

    Disimob
    by Disimob · February 2015
    I need that when 2 or more actors are in the same place ( or are really close) user can destroy all them by only one touch and get more points. hoping you unerstand my problem... Thanks
  16. Question about publishing

    jonmulcahy
    by jonmulcahy · February 2015
    there are a bunch of youtube tutorials out there. there is also the detailed walkthrough in the cookbook under help at the top of your screen
  17. Best method to score jumping over something

    jigglybean
    by jigglybean · February 2015
    If you think like a Mario game, but one where if Mario jumps on top of the enemy, he dies, not kills it - so jumping over it, is the only way he can score points.
  18. Stable Release - Macintosh GameSalad Creator 0.12.20

    djdee
    by djdee · February 2015
    (Quote)
  19. Stable Release - Macintosh GameSalad Creator 0.12.20

    Moogus
    by Moogus · February 2015
    Has this issue of the iADS appearing at the top of scene, although set to appear at the bottom been fixed yet ??
  20. How can I make spawned actors accelerate, then destroy themselves and come back?

    tatiang
    by tatiang · February 2015
    You can spawn and destroy if you prefer but there's probably no need.
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