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  1. Mac Creator Release 0.13.35 is available

    jonmulcahy
    by jonmulcahy · August 2015
    how about GPS attributes next? (Image)
  2. Mac Creator Release 0.13.35 is available

    jonmulcahy
    by jonmulcahy · August 2015
    (Quote)
  3. How can I make this on the scene?

    GeorgeGS
    by GeorgeGS · August 2015
    The description you've provided is difficult to understand. You might want to try and explain it more clearly.
  4. Look for someone to make graphics for my app!

    http_gamesalad
    by http_gamesalad · August 2015
    Can someone tell me there rates for resking a whole application? I'm also looking for someone who can skin all 3 of my apps & want to know if they can give me a bundle rate ... This is the app
  5. Mac Creator Release 0.13.35 is available

    Socks
    by Socks · August 2015
    (Quote)
  6. IAP non-consumable question: What if the user does not wish to purchase after all?

    Armelline
    by Armelline · August 2015
    Most people make use of both. If you just rely on the PurchaseTable, it needs to be filled every time the app launches, rather than just went the player goes to the IAP screen/tries to buy something.
  7. IAP non-consumable question: What if the user does not wish to purchase after all?

    mhedges
    by mhedges · August 2015
    1. Do I make reference to the PurchaseTable and forget about the IAP Table I created?
  8. IAP non-consumable question: What if the user does not wish to purchase after all?

    Armelline
    by Armelline · August 2015
    You don't assign them the IAP until the purchase is confirmed - the fifth column of the PurchaseTable turns to "purchased". When that happens, you assign the IAP to the player. Once
  9. Change Color Alpha over time

    jcampano
    by jcampano · August 2015
    When you need to use time <1 use 0.5 or 0.05 (ex) and here works - GameSalad Windows
  10. IAP non-consumable question: What if the user does not wish to purchase after all?

    mhedges
    by mhedges · August 2015
    Concerning a non-consumable IAP, what should be the code if the player does not want to purchase after tapping on the purchase actor (not the yes button)?
  11. GS / iOS Viewer / Xcode ad-hoc / Test Flight: who's on first?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2015
    In sandbox mode you should get the complete transaction. Have you enabled and submitted the IAPs in itunes connect?
  12. Game won't load if no network available on both iOS and Android.

    Agent Argyle
    by Agent Argyle · August 2015
    Unfortunately I cannot provide a link to the build because all the download buttons under Generated App History seem to link to the latest build at the moment. (That is another bug you guys should pro
  13. How can I make this on the scene?

    Add some
    by Add some · August 2015
    Hey guys, I have a question and I want to help me I want make a randomly on my game ( I mean like this example on the scene 3 boxes one of this boxes when I touching make true and go to another scene,
  14. Mac Creator Release 0.13.35 is available

    supafly129
    by supafly129 · August 2015
    Are you kidding me??? You guys are FAMAZING!!
  15. Mac Creator Release 0.13.35 is available

    iamcartez
    by iamcartez · August 2015
    O M G, I LOVE YOU...
  16. Windows Creator Release 0.13.35 is available

    QASalad
    by QASalad · August 2015
    Windows Creator Release 0.13.35 is available
  17. EVADE - Work In Progress (Looking For Feedback)

    xJadonx
    by xJadonx · August 2015
    obvious bugs, music synchronization is off, not much of a design on the game over and menu screen, etc.
  18. Mac Creator Release 0.13.35 is available

    gingagaming
    by gingagaming · August 2015
    (Quote)
  19. SOLVED: Anyone else' s Apple IAPs broken after upgrading to GS 13.34 / OS X 10.10.5 ?

    QASalad
    by QASalad · August 2015
    Upgrade to 13.35. Has the fix for this. You'll need to re-publish your project and re-generate your app on our Web Publishing.
  20. Mac Creator Release 0.13.35 is available

    QASalad
    by QASalad · August 2015
    * Added Game Device Platform attributes that you can use to detect the Region, Language, OS Name, OS Version, and Device Model of the device running your app.
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