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Mac Creator Release 0.13.34 is available
by GeorgeGS ·(Quote) -
Mac Creator Release 0.13.34 is available
by Hymloe ·(Quote) -
Mac Creator Release 0.13.34 is available
by Hymloe ·When you say "Fixed memory leaks with published apps", does that mean memory leaks are not fixed when just previewing a game in Creator itself, or in the iOS viewer, for example? -
One Dot - A Minimalistic, and Challenging Puzzle Game
by Fortify ·level. Its very simple to play, if you know how. You need to click instructions at the menu so you can get an idea of how to play. It's completely free right now, with NO ADS. If you get it and you l -
Mac Creator Release 0.13.34 is available
by Socks ·The issue is that in a lot of UI situations you cannot see the image you are working with (there are a few workarounds). -
Mac Creator Release 0.13.34 is available
by RossmanBrothersGames ·Pretty Bad, hopefully it is an easy fix, I double checked to make sure RI was checked -
Issue loading "music off" attribute
by bluellama ·Hi @Thunder_Child, thanks for the input. If you check the code above again you will notice I have done exactly as you have suggested. The actors on the button both save as the last step, and the & -
High score works intermittently and sometimes creates random numbers
by bluellama ·Thanks for the suggestions. I think you are thinking along many of the same lines that I have been before posting this. The order is correct and they are in the same actor. Still puzzling.... I apprec -
Mac Creator Release 0.13.34 is available
by GeorgeGS ·Instruments cannot give you an accurate count of the memory in use by the player anymore due to some of the changes made to support 64-bit on iOS. You could be using 500mb and it would show you somew -
Mac Creator Release 0.13.34 is available
by Socks ·Yep, that would be wonderful, but with so much on their plate at the moment something like this would serve as a temporary fix, surely it's-only-a-case-of-changing-an-RGBA-value** (Image) -
Mac Creator Release 0.13.34 is available
by supafly129 ·Are you saying preloading images would decrease memory buildup? -
Mac Creator Release 0.13.34 is available
by Braydon_SFX ·I've actually really been itching for a complete UI re-design for GS. Darker, more modern and game/scene level options available wherever you are inside GS. Much like Adobe products. -
Mac Creator Release 0.13.34 is available
by The_Gamesalad_Guru ·(Quote) -
Mac Creator Release 0.13.34 is available
by Socks ·I like the new icons, very nice, it's a small change, but it looks much cleaner / more modern !! (Image) -
Mac Creator Release 0.13.34 is available
by The_Gamesalad_Guru ·That is nothing as to memory. If you are not preloading images that would be a reasonable increase as when the scene changes those images will be loaded. -
Mac Creator Release 0.13.34 is available
by BlackCloakGS ·Why do you need to run an animation in an 'every' timer? What kind of effect are you trying create? -
Mac Creator Release 0.13.34 is available
by GeorgeGS ·The biggest problem was that actors weren't always being cleaned up completely when the scene changed. If you had a lot of actors or they were large for some reason like they had a lot of attributes -
Mac Creator Release 0.13.34 is available
by Socks ·It works if you wrap the animation behaviour in an 'After 0 seconds' timer - of the two versions below, the top one runs as expected, the bottom one doesn't work at all (like Braydon_SFX says). -
How do you do work for a client?
by The_Gamesalad_Guru ·You should keep the game under your account and control until paid. At the end you can use the client account to test the IAP and such by that time you should he 90% paid amd the risk of getting stiff -
ERROR ITMS-90046: "Invalid Code Signing Entitlements. (Application Loader)
by dgackey ·Have you read through the Cookbook articles on Apple publishing? They may help answer some of your questions.