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Logic question for a timer
by Hipster_Owl_Studios ·Hello all I need help figuring out some code. I want to create a block of code that recognizes when my actor is standing still for a period of 30 seconds. For example I want my actor to destroy if he -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Hymloe ·(Quote) -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Deviros ·like GameSalad - a framework that sits on top of an already established product (in this case, xCode and 'droid (Tizen.... windows.... mac... there's a LOT of compatibility to deal with)) to assist g -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Hymloe ·I spent a lot of time about 6 months ago, going over all of those suggested issues, and ironed out any bugs relating to the "0 row" issues when that arose in one of the updates, and -
Stable Release - Macintosh GameSalad Creator 0.12.20
by PhilipCC ·I just voted for this and I also unchecked all my other votes. If we all do that this will go to the top of the list quickly and something may be done sooner than later. -
Colides with an actor and bullets
by Gnarly ·I can see how that code might be tricky. I would use change attribute then destroy itself. The change attribute to destroy the other actor if your rules are not working. Obviously change a -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·Destroy this actor and spawn actor, (the snake), with the x=random and y=random. -
Preset behaviors for specific game types?
by Dark Tiki Studios ·I am the newest-of-the-new when it comes to GameSalad (and I'm excited to be here!), and I have a simple question: Does Gamesalad have preset behaviors (that can be applied to actors) for specific ga -
Colides with an actor and bullets
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Stable Release - Macintosh GameSalad Creator 0.12.20
by maurice_murphy ·All the hard work that we have put into building our games, but yet bugs just keep getting into our way. This great!!, game community with beautiful! and remarkable! human beings (who will jump to the -
Need help developing a game
by Salaas ·* there is a score sheet and top 20 scores -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Hymloe ·without memory leaks, without crashes that destroy our hard work. -
Display size for iPhone 6/6+ app?
by Daniel543M ·For example I have a word that will display in the centre top of the screen. -
Display size for iPhone 6/6+ app?
by Socks ·Yes, if you were to play a 4:3 aspect ratio project on a 16:9 aspect ratio device you will have black bars at the sides (when viewed horizontally). But you can set your project to overscan so the top -
How to constrain a HUD to the camera without putting it in a non-scrollable layer?
by Socks ·the camera without it being on a non scrollable layer you need to constrain it to the camera and make sure it is not on a scrollable layer ! (Image) -
How to constrain a HUD to the camera without putting it in a non-scrollable layer?
by owen_dennis ·I've got a game where the camera scrolls around. I also have a HUD on a non-scrollable layer (it looks like letterboxing from a movie). I have a weapon I'm using that's a bouncy ball and I want it to -
scene in expression editor
by app_sauce ·The drager is an actor and also a scene layer. I tried just typing this expression in but it didnt work for me. I cant find the scene expression in the drop down menu on the editor... I'm not sure -
"Rob Crook" Art thief for hire! Out now on iOS and Amazon.
by Night Cab ·Oh now this is funny! Seems that everyone here chose from the bottom of his code list, when choosing one of Hopscotch's Promo Codes lol. I picked the very top code AX3A37F7YKN9 and it worked! Not only -
Circular images within Actors and the use of collision
by markfirman ·When something collides with my actor it will destroy itself and often looks as though it's destroying itself before touching the image - this is because the image, although looking circular, has a t -
Stable Release - Macintosh GameSalad Creator 0.12.20
by AlchimiaStudios ·(Quote)