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  1. Performance problem

    Japster
    by Japster · February 2018
    (Quote)
  2. Motion is BROKEN! - Actor will not rest at 0 speed?!

    Toque
    by Toque · February 2018
    Yes. Instead of using one actor with many states I would use destroy - spawn actor for each state.
  3. Motion is BROKEN! - Actor will not rest at 0 speed?!

    Socks
    by Socks · February 2018
    A workaround for completely killing an actor's motion (I'm sure you already know this one), would be to destroy and spawn an identical actor with no motion (or Movable switched off).
  4. How to make a coin spawn in a row?

    awesome_wells
    by awesome_wells · February 2018
    I've attached an example of one way you can do it. I set a 'Coin Spawner' actor that contains a 'Spawn switch' boolean attribute.
  5. GS Optimization

    AlchimiaStudios
    by AlchimiaStudios · February 2018
    * Nested spawns (spawns that spawn another spawn).
  6. Performance problem

    freneticz
    by freneticz · February 2018
    How did you spawn the trails in your "3d" game? @Socks
  7. How to make a coin spawn in a row?

    raandm17
    by raandm17 · February 2018
    I have been trying to get coins to spawn in a row. Something like this. I tried to use timers to trigger the spawn but either they don't stop spawning or they don't spawn at all
  8. Performance problem

    freneticz
    by freneticz · February 2018
    (Quote)
  9. Performance problem

    AlchimiaStudios
    by AlchimiaStudios · February 2018
    Can it be achieved with particles instead of spawning? Spawning every .02 with a nested spawn can definitely cause some lag, depending on what else is going on.
  10. Performance problem

    freneticz
    by freneticz · February 2018
    I have a main actor that spawns a trail every 0.02 sec & the trail spawns a glow .
  11. Plunder Kings - Bullet Hell meets Gambling

    Goodnight Games
    by Goodnight Games · February 2018
    Plunder Kings is a rouge-like shoot 'em up where gambling and flying recklessly aren't just dangerous they're the best way to win. Play as one of three different pilots each with unique ships and abil
  12. Buttons not detecting touch correctly

    mallenmatt64
    by mallenmatt64 · January 2018
    on more than one IOS device so I know it's not a unique issue.
  13. How to let two answers display in two actors randomly and don't repeat.

    awesome_wells
    by awesome_wells · January 2018
    Now when you display Answer1 and Answer2 as text they will be random but unique.
  14. Spawning actors with different attributes

    Icebox
    by Icebox · January 2018
    If you want to spawn smaller sized balls you can also do this
  15. Spawning actors with different attributes

    tatiang
    by tatiang · January 2018
    You can also "pass" attribute values to spawned actors through the use of game attributes. These rules will spawn three balls of different sizes...
  16. Spawning actors with different attributes

    Icebox
    by Icebox · January 2018
    When you spawn an actor , it gives you the option to control the Direction /rotation of the actor.
  17. Spawning actors with different attributes

    dasinc
    by dasinc · January 2018
    I think I'll just have to make 3 different sized balls. Or I could just spawn them and change the size immediately, but I think you'd notice that.
  18. Spawning actors with different attributes

    dasinc
    by dasinc · January 2018
    G'day people, I have had a search but can't find the answer to this problem. I have an actor(ball) that when touched I want it to spawn other actors(balls) but smaller. I'd rather not have to have mul
  19. Table Cell Value

    tatiang
    by tatiang · January 2018
    In the spawned actor, create integer attributes called self.row and self.column. Also create integer attributes called game.row and game.column. In the spawner actor, right before the spawn behavior,
  20. How to find X and Y coordinates in the scene

    Socks
    by Socks · January 2018
    If I understand you correctly . . . you are choosing the coordinates to spawn at ("I want to spawn at X and Y coordinates") so, by definition, you will already know what the coordina
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