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Looking for a graphic designer!!
by 2Gamers ·Hello everyone, I'm looking for a graphic designer who can help me to create the design for my fitness app. Those images on top is an example of the exercises I need . Thank you for being a great comm -
How can I evenly create tiles within a grid and move around like snake.
by Two.E ·them wrap. When they reach the bottom, move to top and move back down again. -
Animated collision shapes
by The_Gamesalad_Guru ·(Quote) -
GS Creator Table Issue
by NKBDL ·I blew it up with the Mac version, and here is what I found. The top being the existing unaltered version. The bottom change table function being the one i dragged from the Mac Creator. -
oh no! - Sometimes I don't even know what I have done...
by Icebox ·Yes, a cherry on the top after spending hours perfecting it (Image) -
Will setting actor's height and width to 0 save memory?
by rainwaterstudios ·If it does save memory, would it be prudent to have ALL (or most) actors set to 0px, simply changing the values to the desired size with a 'Change Attribute' behavior at the top of the actors? -
Anyone here using online GameSalad Creator?
by NKBDL ·a "Creator 2.0" indicated on top. My currently used one shows exactly the same layout, just no "2.0" was indicated. -
Free Music Resource
by Eric Matyas ·TECHNO RANDOMNESS – Unlike many of my tracks that are built layer by layer, this one was done “live” (in real-time) by improvising with two of my synths at the same time. Perhaps useful in some kind o -
Animated collision shapes
by tatiang ·One thing I can think of -- and it's not terribly efficient -- is to destroy the actor and spawn an actor with the next frame's image. And repeat as needed for the full animation. Each actor (frame) w -
Simulate Bouncing
by RThurman ·For example, in your outside "L", the the vertical "wall" might be underneath the horizontal "wall" so that their ends overlap each other. If both -
Max amount of scenes
by tatiang ·I'm curious why you wouldn't just show & hide or spawn and destroy each piece of the maze in a single scene though. -
Zooming in/out and keeping the HUD ware it first started
by bob loblaw ·the zoom, and put them on a non-scrollable HUD layer. -
how do i make an image gradually disappear?
by NoobDev ·i dont mean fade out with the interpolate behavior. i need it to disappear from top to bottom as its self.time changes. keeping its same dimensions so not just shrinking its width until its zero. any -
Need help signing APK
by bob loblaw ·basic checklist (quickly off the top of my head): -
actor position resets to original when changing scenes
by JB makin' a game ·When the user is playing the game and somewhere along the road, one of his towers gets destroyed. Before it's actually destroyed, -
actor position resets to original when changing scenes
by Nspeel ·(Quote) -
Having an actor attack outside of its collision zone
by Nspeel ·I haven't found a way to destroy the invisible zone actor effiecently yet tho.. as it stands if your character is moving u will end up with alot of invisible actors so that will need fixed but.. -
Killing actors with buttons/pickups/actors
by Nspeel ·Do (Destroy) actor B -
Spawning actor from table store
by tatiang ·(Quote) -
Spawning actor from table store
by Nspeel ·I want my tower to fire at the enemy that's within firing distance.. what I have done is when actor A collides with Actor B (spawn actor - arrow) then when Actor Arrow Collides with Actor A again (ch