GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Looking for a graphic designer!!

    2Gamers
    by 2Gamers · May 2019
    Hello everyone, I'm looking for a graphic designer who can help me to create the design for my fitness app. Those images on top is an example of the exercises I need . Thank you for being a great comm
  2. How can I evenly create tiles within a grid and move around like snake.

    Two.E
    by Two.E · May 2019
    them wrap. When they reach the bottom, move to top and move back down again.
  3. Animated collision shapes

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2019
    (Quote)
  4. GS Creator Table Issue

    NKBDL
    by NKBDL · April 2019
    I blew it up with the Mac version, and here is what I found. The top being the existing unaltered version. The bottom change table function being the one i dragged from the Mac Creator.
  5. oh no! - Sometimes I don't even know what I have done...

    Icebox
    by Icebox · April 2019
    Yes, a cherry on the top after spending hours perfecting it (Image)
  6. Will setting actor's height and width to 0 save memory?

    rainwaterstudios
    by rainwaterstudios · April 2019
    If it does save memory, would it be prudent to have ALL (or most) actors set to 0px, simply changing the values to the desired size with a 'Change Attribute' behavior at the top of the actors?
  7. Anyone here using online GameSalad Creator?

    NKBDL
    by NKBDL · April 2019
    a "Creator 2.0" indicated on top. My currently used one shows exactly the same layout, just no "2.0" was indicated.
  8. Free Music Resource

    Eric Matyas
    by Eric Matyas · April 2019
    TECHNO RANDOMNESS – Unlike many of my tracks that are built layer by layer, this one was done “live” (in real-time) by improvising with two of my synths at the same time. Perhaps useful in some kind o
  9. Animated collision shapes

    tatiang
    by tatiang · April 2019
    One thing I can think of -- and it's not terribly efficient -- is to destroy the actor and spawn an actor with the next frame's image. And repeat as needed for the full animation. Each actor (frame) w
  10. Simulate Bouncing

    RThurman
    by RThurman · March 2019
    For example, in your outside "L", the the vertical "wall" might be underneath the horizontal "wall" so that their ends overlap each other. If both
  11. Max amount of scenes

    tatiang
    by tatiang · March 2019
    I'm curious why you wouldn't just show & hide or spawn and destroy each piece of the maze in a single scene though.
  12. Zooming in/out and keeping the HUD ware it first started

    bob loblaw
    by bob loblaw · March 2019
    the zoom, and put them on a non-scrollable HUD layer.
  13. how do i make an image gradually disappear?

    NoobDev
    by NoobDev · March 2019
    i dont mean fade out with the interpolate behavior. i need it to disappear from top to bottom as its self.time changes. keeping its same dimensions so not just shrinking its width until its zero. any
  14. Need help signing APK

    bob loblaw
    by bob loblaw · March 2019
    basic checklist (quickly off the top of my head):
  15. actor position resets to original when changing scenes

    JB makin' a game
    by JB makin' a game · March 2019
    When the user is playing the game and somewhere along the road, one of his towers gets destroyed. Before it's actually destroyed,
  16. actor position resets to original when changing scenes

    Nspeel
    by Nspeel · February 2019
    (Quote)
  17. Having an actor attack outside of its collision zone

    Nspeel
    by Nspeel · February 2019
    I haven't found a way to destroy the invisible zone actor effiecently yet tho.. as it stands if your character is moving u will end up with alot of invisible actors so that will need fixed but..
  18. Killing actors with buttons/pickups/actors

    Nspeel
    by Nspeel · February 2019
    Do (Destroy) actor B
  19. Spawning actor from table store

    tatiang
    by tatiang · February 2019
    (Quote)
  20. Spawning actor from table store

    Nspeel
    by Nspeel · February 2019
    I want my tower to fire at the enemy that's within firing distance.. what I have done is when actor A collides with Actor B (spawn actor - arrow) then when Actor Arrow Collides with Actor A again (ch
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla