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Free Music Resource
by Eric Matyas ·I’ve had a number of requests from developers who wish to download my tracks in bulk so I’ve begun creating Music Packs of my Ogg tracks. So far, I have packs available for all of my Fantasy pages…the -
Upload Failed (Google play store)
by FireCroc ·Not sure if you received my DM. Sending mail has been timing out -
Upload Failed (Google play store)
by adent42 ·@FireCroc can you DM me your project's publishing settings? We should be targeting API 29, but it may be a case that a particular configuration didn't get properly configured. -
Android Publishing - how to choose the settings?
by adent42 ·They do pay differently and they also fill differently. -
***170 Games & Templates for only $49.95***
by UtopianGames ·Loving some of the things you guys are doing, i don't pop by very often now but keep up the great work! -
Text for HTML publishing
by adent42 ·@GamingChef can you PM me a link to your game so I can see what's wrong? We have some tweaks we're constantly making to the HTML5 text rendering, so it may be a simple fix, it may not. -
An Arabic game
by bob loblaw ·that many installs and you’re only just announcing it now? -
Building a Library of Images for Everyone
by Eric Matyas ·If you can, please consider making a small donation on my site to support my work. The camera I use to create free images for everyone is very expensive...I've been paying it off for some time...and d -
App Binary RC 1.25.20200706 - iOS Update
by adriangomez ·@takaharu Sorry I think you miss-understood. You don't have to turn all off. Just keep pangle and whatever other network you want. -
Text for HTML publishing
by UltraLionBlu ·Did you check wrap text inside actor in display text? -
Text for HTML publishing
by GamingChef ·Is there a way to make the display text behavior behave for HTML publishing. My text is oddly sized, off screen, and not wrapped in the container. Is there even a font that I could use to correct th -
Android Publishing - how to choose the settings?
by adent42 ·So you have to manually implement the calls to ad networks in your game. If you do not, selecting these options will not do anything but make your final APK bigger. -
App Binary RC 1.25.20200706 - iOS Update
by takaharu ·@adriangomez Thank you. I was able to build without ads. -
Android Publishing - how to choose the settings?
by bob loblaw ·depends what option you choose within your project, lydia. eg. in the change scene behaviour you can select interstitial ad or reward ad video. -
Programming Logic Question
by UltraLionBlu ·I don't know I downloaded it from here and I see the file. It is a .zip folder with the project inside. -
Android Publishing - how to choose the settings?
by Miss Chui ·Thank you very much for your reply. Could I know more about those Ad choices? There are two choices in Banner Ads and four choices in Interstitial Ads, may I know which one should I choose, or may I c -
Programming Logic Question
by Miss Chui ·Thank you very much for your reply and files. Could I know how can I open your project? I have already unzip your zip file, I found the picture files but could not find the GameSalad Project file. Tha -
Programming Logic Question
by UltraLionBlu ·Unfortunately I never understood how to use the loop function
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Programming Logic Question
by Miss Chui ·However, after that, I marked status for these five pictures, for example, PicA:TRUE, PicB:FALSE, PicC:FALSE, PicD:TRUE, PicE:TRUE. And I want to make a new button that, every time when i press the ne -
Programming Logic Question
by Miss Chui ·^ The above is the behaviors for the new button. (The purpose of the button is: every time i press the button, the picture actor will show the TRUE status picture.)