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Mac Creator Release 0.13.33 is available
by Armelline ·If your game isn't complete except for the copy table needing speeding up, there's still plenty you can be doing. Just force it to wait long enough for the copy table as an interim measure then crack -
Obliteration Fire TV Conversion WIP Thread (It's Out!)
by jonmulcahy ·I imagine that it wouldn't be much of a change to support the AppleTV SDK. It'll be running some version of iOS, and we already have joystick support... -
Mac Creator Release 0.13.33 is available
by Hymloe ·I can't make "Import Table" work any faster, so I'm keen to see that fixed at the GS end. -
Mac Creator Release 0.13.33 is available
by jonmulcahy ·@Hymloe I wonder if there is another way of doing this without copying tables? I have a few games with tables, some of them with hundreds of thousands of cells, and I see no performance issues at all, -
Mac Creator Release 0.13.33 is available
by Hymloe ·matter of seconds. That's the bit where, if it doesn't get fixed, it's not worth releasing the game at all, and so it's "game over" unless that gets fixed at the GS end. -
Tables unable to handle simultaneous changes to multiple cells?
by Franto ·Ah, I thought everything was top down with processing. Thank you again for this information. It will prove to be invaluable with the testing. -
app store profile build crashes on TestFlight
by Thunder_Child ·You can only use an adhoc provisioning profile for direct installs from Xcode. AppStore profiles are for actual beta test flight usage through the iTunes connect method. -
Mac Creator Release 0.13.33 is available
by jonmulcahy ·@Hymloe there is/was a bug with importing large tables. It might be fixed but slowed down the import. Maybe that's related. I'm curious why the import time really matters though, isn't it a one and do -
Free Mini Games and Demo Templates
by neoman ·Here is a demo of the mini game project so you can see what it does. If a mod can please move the animated gif to the original post under "I changed the title, graphics, sound effects and ad -
Looking to build team for Educational Game
by chadylakkis ·That makes complete sense. I have worked with programmers all my life as an interface designer and this is the first time I have tried to embark on a "do-it-yourself" from start to f -
Mac Creator Release 0.13.33 is available
by Hymloe ·Have you tried importing my table into GS? -
Custom monospace fonts - experiments
by Armelline ·Auto-wrapping is a very fiddly affair. I had to do it using just text strings and a built in fixed width font for a game a while ago, and it was annoyingly tricky. I'm wary of walking down that road a -
Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)
by neoman ·Thank you to the GS team and @Armelline. I look forward to watching this video. -
please help
by Balvamar ·Are you a registered developer with Apple? -
Mac Creator Release 0.13.33 is available
by gingagaming ·use tables and I encourage the use of them but I don't see the same issues you find with yours. Whislt I know of issues of tables and HTML (via @Armelline ), I don't see any other issues using tables -
Provisioning Profile
by Balvamar ·You need 2 certificates on your computer. One is a provisional DEVELOPMENT and one is for distribution. -
Armelline's Level Select System with Flexible Stars (FREE!)
by Armelline ·It means less that way :P But in all seriousness, it has a genuine impact on what other things I make and/or release for free! -
Armelline's Level Select System with Flexible Stars (FREE!)
by Lovejoy ·So you do all this for the love then? If thats the case, you could just ask and save yourself the trouble of making projects. (Image) -
Looking to build team for Educational Game
by Hopscotch ·@chadylakkis, most of the functionality you mention requires a comprehensive backend system and is non trivial. -
how to not let an actor pass another
by magic654 ·and if that is a good idea, please tell me how to not let the ship go past the wall