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  1. in app purchase

    JSproject
    by JSproject · August 2015
    @hoomann210 just as @RabidParrot wrote it should be "is", since you have "contains" right now the rule will trigger both when the status is "purchased&
  2. Professional GS Developer for Hire 50% off 5 Years Experience.

    As_Of_Latte
    by As_Of_Latte · August 2015
    @UtopianGames Just shot you a PM, let me know what you think (Image)
  3. Provisioning Profile

    kenrobol
    by kenrobol · August 2015
    It's August 9 and in North Carolina. Would love to SKYPE with you!
  4. Armelline's Level Select System with Flexible Stars (FREE!)

    Socks
    by Socks · August 2015
    Here are some display stars to go with @Armelline's excellent Level Select System - you could use this at the end of the level to indicate how well the player did, just spawn however many 'StarMakers'
  5. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Socks
    by Socks · August 2015
    I'm often surprised at little tips and tricks I'd simply never thought of, you're never too experienced to learn a new thing or two !
  6. Looking to build team for Educational Game

    chadylakkis
    by chadylakkis · August 2015
    Here are some of the things I need the app/game to do that I am unable to find tutorials on. All of these are fairly common pieces of functionality.
  7. in app purchase

    Armelline
    by Armelline · August 2015
    How and where are you trying to actually purchase this item?
  8. Custom monospace fonts - experiments

    Hopscotch
    by Hopscotch · August 2015
    Since then I have used it extensively and it works very well. Could make templates a little confusing though.
  9. Loop through Table

    Armelline
    by Armelline · August 2015
    You will find a hard limit on the number of actors you can spawn in a given time. So no matter how fast you loop through the table, it's going to take a few seconds to spawn 100+ actors. Using @Hopsco
  10. Custom monospace fonts - experiments

    Armelline
    by Armelline · August 2015
    Excellent idea @Hopscotch. I'd tried that after reading you mention it before in another thread, but it hadn't seemed to work right. I just tried it again and it works spot on. Thanks! (Weird how you
  11. Loop through Table

    ookami007
    by ookami007 · August 2015
    @tatiang I am generating a random level in a table and then drawing using loops.
  12. Custom monospace fonts - experiments

    Hopscotch
    by Hopscotch · August 2015
    To solve the "single actor" issue, you could use the Rotation and X attributes to send the spawned actors the row id and letter position. Store them in the new actor then then adjust
  13. Armelline's Level Select System with Flexible Stars (FREE!)

    Armelline
    by Armelline · August 2015
    No love at all for this one? I've not seen another level select template that let's you use variable numbers of stars - I thought it was pretty cool!
  14. Custom monospace fonts - experiments

    Armelline
    by Armelline · August 2015
    I've been experimenting a bit with generating custom text fonts in GameSalad. This is only for monospace fonts - it's much more complicated for variable width fonts.
  15. Apple review time

    RCT_Games
    by RCT_Games · August 2015
    Ok sweet, I figured it was not too far off but I know there's always places trying to mislead you.
  16. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Socks
    by Socks · August 2015
    That helps, cheers for the clarification ! Now all I need to do is learn how to write this stuff in an expression.
  17. Tables unable to handle simultaneous changes to multiple cells?

    Hopscotch
    by Hopscotch · August 2015
    A "change table value" does not cause a new table to be created and the old deleted.
  18. Whats better? 1 or 2 apps?

    Lovejoy
    by Lovejoy · August 2015
    Releasing the free version first before the paid one is not a good strategic business model. You will be limiting your potential paid sales. You release your paid app first, to try and get your paid s
  19. Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)

    Armelline
    by Armelline · August 2015
    I don't really go into that in my talk, as we were running over 1 hour by the time I got to conditional logic so I only touched on it very briefly. The GS team (and this seems supported by what @Hopsc
  20. cant publish

    Thunder_Child
    by Thunder_Child · August 2015
    Ah if you are the one who left an email to send answer to...there was an error with my response.
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