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We need ( Pro gamesalad developer & artist ) PAID project.
by tatiang ·I'm repeating what others have said but 50% up front is pretty standard. I can't speak to art budgets but I know that I've never built a complete game for less than $1500 and even at that price it di -
Won't change scenes...
by tjjunior21 ·I would like to post the screen shots but not exactly sure how. I only see two options at the top, one is for a link and the other for a image/file attachment. It's not letting me enter anything in -
2d Bow and Arrow Zombie Game - Check it out!
by KC_Games ·1) Draw your finger left to fire your bow & arrow at the oncoming demons (sniper shots to top of head are instant annihilation) -
New games - Fast Birds & Fast Fishes
by KillerPenguinStudios ·What would probably be better is have the fish swim in from all sides and you top them that way or maybe flick the fish off screen like you fishing and caught one. Also, maybe some other types of fish -
Two Gamesalad Apps in the Amazon Top 10
by Lovejoy ·Congrats on top 10 in the novelty category, well done. -
Two Gamesalad Apps in the Amazon Top 10
by mathusalemrex ·Hi all, -
Spare Code ? Dump It here.
by Braydon_SFX ·(Quote) -
Spare Code ? Dump It here.
by Lovejoy ·The difference here is that i don't use the timer behaviors or spawn and destroy the actors to achieve it. I simply use game salads internal clock, this is a great way to optimize gameplay. -
Timer within a timer?
by Socks ·---Destroy this actor -
Making a sword
by Naser55555 ·spawn when "U"key is down and destroy the sword actor when "U"key is up... it never will destroy it so that methods out because i don't want an actor setting in my -
Spawner Issues. Keeps destroying and respawning.
by Ruffle ·the variables: "RedActive = False, RedDestroy = True." Now in the RedGoal actor I have set it so that: "If (RedDestroy == True) { GoalActive = 0 }" (Translate it t -
Problem spawingg
by Reckless App ·it's just that spawing in front of layer doesn't work right -
mimicking scroll up and down of apple apps
by RThurman ·1) the top of the text box near the top of the display -
Problem spawingg
by Reckless App ·when i spawn an actor (that move with linear velocity) in front of layer... is jerky.. -
Timer within a timer?
by Daftbomb ·You could have a dummy actor that looks like it and after self.time>10 destroy and spawn a different actor that spawns random(4,8) -
How do I save csv file?
by tatiang ·You can add a new post to an existing thread you've created by clicking on the My Discussions link in the sidebar at the top-right of the forums page. -
Why does Game Salad break at speeds over 500?
by UtopianGames ·If an actors going too fast and you have something like if collides with actor B destroy it could miss but you could try changing a self boolean and change it to true when they collide then do if bool -
Hi, I'm a 2D Graphic Artist (Vector) for hire
by nikkyoryzano ·Some of the assets made for a top view Dungeon game : -
Variable animation speed?
by Socks ·The formula I posted above works (except you need to change the 'floor' for a 'round' otherwise you never get to the very top of the sine wave (using 'food' means you stop at 29 rather than 30 in the -
How could I replace an actor with another one on button command
by balasios ·1) you can make the actor spawn an entirely different actor with the different set of colors/collision rules, then destroy the original actor or