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How do I make an Angry Bird Level select menu?
by http_gamesalad ·@socks the amount of points you get. For example I want my game to be set up like this 0-1000 = 0 stars , 1100-1500 = 1 star , 1600-2000 stars = 2 stars , 2100 - 3000 = 3 stars -
How do I make an Angry Bird Level select menu?
by Socks ·What - specifically - do you want the stars to represent ? -
Tutorials for Apple Certificates, App ID's, Provisioning Profiles, App Signing & iTunes Connect
by Thunder_Child ·certificates, app ID's, provisioning profiles...how to use the GS publishing portal, adhoc testing via Xcode, letting you AND others beta test you app via testflight, entering information in iTunes c -
Copy Table not working? -- row and column names being deleted.
by Hymloe ·Are there any new guidelines about how to use Tables, that's changed in the past 3 or 4 months? -
Behold, the GameSalad Academy!
by PhilipCC ·Great! Good thing you have "Salad" in the name so that Trey doesn't get pissed off. (Image) -
How do I make an Angry Bird Level select menu?
by http_gamesalad ·You know when you beat a level you get stars depending on the amount you scored on a level .. how would I achieve this? -
Copy Table not working? -- row and column names being deleted.
by pHghost ·Sometimes there are bugs that are seemingly unrelated (not the first thing you think of), but they push your project to its knees. When I was working on my AI pathfinding system (since abandoned, afte -
Left/Right keys to control actor not working
by tintran ·When I first started using GS Creator in Windows 8. -
Building my first
by pHghost ·Just keep on going and don't give up. (Image) -
Optimizing Art and Preventing Crashes with Preloading
by Franto ·layer so the player can't see behind it, while you have an actor off screen display all images within itself for that level, causing them to be loaded and getting the lag out of the way, once they fi -
Building my first
by zajinakajazz ·Thank you so much guys, I understand now. It's perfectly working! I have so much to learn so I think right now I'm gonna focus on understanding @The_Gamesalad_Guru 's video tutorial on all the basic -
Mac Stable Release 0.13.32
by Socks ·Yeah, it might cause issues, especially if you have to implement it after you've started your game (easier to set up from the start), so I'd probably go with having 4 actors, at the 500 px boarders, t -
Constrained actors not moving in sync, not colliding with walls and scrolling backgrounds
by BBEnk ·left or left to right then nothing needs to be done because only the height changes not the width. -
Tizen publishing info, peoples experience with it
by skipnice ·Has anyone had any experience publishing with tizen? if so, What kind of experience did you have? Good? bad? Finacial? Has it become standard now, like making sure your app is in Andriod and IOS? -
Left/Right keys to control actor not working
by Macca_McGill ·Thanks, Have tried this but it's still not working. I'm currently running windows 7 professional on this laptop, do you know of any issues with that osx? -
Mac Stable Release 0.13.32
by Armelline ·This is not always a desirable thing to do. It's what you currently have to do, but it's far from idea. -
Problems with Android builds?
by QASalad ·(Quote) -
Mac Stable Release 0.13.32
by BBEnk ·You can just expand the scene and move the camera origin over to get more space on left side. -
Problems with Android builds?
by MentalDonkeyGames ·@QASalad Great to hear that you found the issue! -
Building my first
by Lovejoy ·Your problem is that you're spawning the next one when the actor reaches 0 x position, so its already half way off the screen before it spawns another. Spawn the next mountain when the actor is &l