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  1. How do I make an Angry Bird Level select menu?

    http_gamesalad
    by http_gamesalad · July 2015
    @socks the amount of points you get. For example I want my game to be set up like this 0-1000 = 0 stars , 1100-1500 = 1 star , 1600-2000 stars = 2 stars , 2100 - 3000 = 3 stars
  2. How do I make an Angry Bird Level select menu?

    Socks
    by Socks · July 2015
    What - specifically - do you want the stars to represent ?
  3. Tutorials for Apple Certificates, App ID's, Provisioning Profiles, App Signing & iTunes Connect

    Thunder_Child
    by Thunder_Child · July 2015
    certificates, app ID's, provisioning profiles...how to use the GS publishing portal, adhoc testing via Xcode, letting you AND others beta test you app via testflight, entering information in iTunes c
  4. Copy Table not working? -- row and column names being deleted.

    Hymloe
    by Hymloe · July 2015
    Are there any new guidelines about how to use Tables, that's changed in the past 3 or 4 months?
  5. Behold, the GameSalad Academy!

    PhilipCC
    by PhilipCC · July 2015
    Great! Good thing you have "Salad" in the name so that Trey doesn't get pissed off. (Image)
  6. How do I make an Angry Bird Level select menu?

    http_gamesalad
    by http_gamesalad · July 2015
    You know when you beat a level you get stars depending on the amount you scored on a level .. how would I achieve this?
  7. Copy Table not working? -- row and column names being deleted.

    pHghost
    by pHghost · July 2015
    Sometimes there are bugs that are seemingly unrelated (not the first thing you think of), but they push your project to its knees. When I was working on my AI pathfinding system (since abandoned, afte
  8. Left/Right keys to control actor not working

    tintran
    by tintran · July 2015
    When I first started using GS Creator in Windows 8.
  9. Building my first

    pHghost
    by pHghost · July 2015
    Just keep on going and don't give up. (Image)
  10. Optimizing Art and Preventing Crashes with Preloading

    Franto
    by Franto · July 2015
    layer so the player can't see behind it, while you have an actor off screen display all images within itself for that level, causing them to be loaded and getting the lag out of the way, once they fi
  11. Building my first

    zajinakajazz
    by zajinakajazz · July 2015
    Thank you so much guys, I understand now. It's perfectly working! I have so much to learn so I think right now I'm gonna focus on understanding @The_Gamesalad_Guru 's video tutorial on all the basic
  12. Mac Stable Release 0.13.32

    Socks
    by Socks · July 2015
    Yeah, it might cause issues, especially if you have to implement it after you've started your game (easier to set up from the start), so I'd probably go with having 4 actors, at the 500 px boarders, t
  13. Constrained actors not moving in sync, not colliding with walls and scrolling backgrounds

    BBEnk
    by BBEnk · July 2015
    left or left to right then nothing needs to be done because only the height changes not the width.
  14. Tizen publishing info, peoples experience with it

    skipnice
    by skipnice · July 2015
    Has anyone had any experience publishing with tizen? if so, What kind of experience did you have? Good? bad? Finacial? Has it become standard now, like making sure your app is in Andriod and IOS?
  15. Left/Right keys to control actor not working

    Macca_McGill
    by Macca_McGill · July 2015
    Thanks, Have tried this but it's still not working. I'm currently running windows 7 professional on this laptop, do you know of any issues with that osx?
  16. Mac Stable Release 0.13.32

    Armelline
    by Armelline · July 2015
    This is not always a desirable thing to do. It's what you currently have to do, but it's far from idea.
  17. Problems with Android builds?

    QASalad
    by QASalad · July 2015
    (Quote)
  18. Mac Stable Release 0.13.32

    BBEnk
    by BBEnk · July 2015
    You can just expand the scene and move the camera origin over to get more space on left side.
  19. Problems with Android builds?

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    @QASalad Great to hear that you found the issue!
  20. Building my first

    Lovejoy
    by Lovejoy · July 2015
    Your problem is that you're spawning the next one when the actor reaches 0 x position, so its already half way off the screen before it spawns another. Spawn the next mountain when the actor is &l
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