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  1. Optimizing Art and Preventing Crashes with Preloading

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Have you thought about reducing the number of frames?
  2. Survival Run

    redjohnface
    by redjohnface · July 2015
    Download Link: https://goo.gl/3ceppW
  3. Optimizing Art and Preventing Crashes with Preloading

    ShineHouseGames
    by ShineHouseGames · July 2015
    plays) to see if that has some effect. I'll keep you posted.
  4. Itunes connect. Cant add or delete apps.

    Gnarly
    by Gnarly · July 2015
    But it shouldn't matter. Usually I click the + on the page "my apps" and it goes to a page where you can add
  5. Itunes connect. Cant add or delete apps.

    gingagaming
    by gingagaming · July 2015
    Have you have created an app ID and provisioning profile for this new app?
  6. Left/Right keys to control actor not working

    Socks
    by Socks · July 2015
    Is that the only rule you have for that particular actor ?
  7. Mac Stable Release 0.13.32

    Hopscotch
    by Hopscotch · July 2015
    @Socks, your suggestion of expanding the scene size is the obvious solution.
  8. Rejected Mac App Reason 2.31

    CaptFinn
    by CaptFinn · July 2015
    @BlackCloakGS Do you have a update on this issue? has it been resolved with apple?
  9. Building my first

    zajinakajazz
    by zajinakajazz · July 2015
    yes sir. and thank you sir.
  10. Optimizing Art and Preventing Crashes with Preloading

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Are you using the animate behavior? @socks has a method for doing it without the behavior.
  11. Mac Stable Release 0.13.32

    Armelline
    by Armelline · July 2015
    There are cases where the 500 pixel auto-destroy is a bit of a pain. For instance, if you have a very large actor that the player is able to move. I definitely wouldn't want to delay something like cu
  12. Can Anybody Help in regards to /Users/user/sdk/tools/zipalign

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Make sure you typed the info in by hand when you made your key. I should redo this video.
  13. Can Anybody Help in regards to /Users/user/sdk/tools/zipalign

    freedosh
    by freedosh · July 2015
    @The_Gamesalad_Guru , Thankyou you have helped me so much including your video's i appreciate it very much, bit by bit I'm getting there, That worked what you told me but now I'm getting this, don't
  14. Optimizing Art and Preventing Crashes with Preloading

    ShineHouseGames
    by ShineHouseGames · July 2015
    Have you ever heard of someone doing that?
  15. Can Anybody Help in regards to /Users/user/sdk/tools/zipalign

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Did you navigate to it by using the select?
  16. Will an app be rejected for this?

    Hopscotch
    by Hopscotch · July 2015
    I would not do that. It is noble, but, quickly you will have forum posts everywhere telling users how to get your game for free. It may not be that much in losses on your side, but will tarnish your r
  17. Template Tuesday on 7-28-2015!

    CodeWizard
    by CodeWizard · July 2015
    Be sure to check out this fun puzzle template - its efficient logic makes it not only a great template to learn from, but also the foundation for a complete game!
  18. Mac Stable Release 0.13.32

    Socks
    by Socks · July 2015
    the entirety of the game (even the 150 bullets you fired off 20 minutes ago at the start of the game), even when they are tens of millions of pixels off screen, then I suspect we'd see a lot of compl
  19. Will an app be rejected for this?

    Hopscotch
    by Hopscotch · July 2015
    @supafly129, it is up to you which devices you can or want to support. Many modern games don't run on older (pre iPhone5) devices due to the RAM constraints.
  20. Cookbook, FAQ and Help site updated

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Just browsed quickly, but looks much better than the old cookbook. Nice job!
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