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Change App Platform only stretched my project?
by The_Gamesalad_Guru ·It changes the platform but will not affect the images you already imported. They need to be sized accordingly and now all your x and y positions will be off. You need to set the platform before you s -
release problems
by GeorgeGS ·Usually clicking sign in the web interface should take you to the Creator app and pop up the apk signing window. If not, you can click the download button and save the apk somewhere then bring up the -
Am I doing something completely wrong or is there a bug in GS loops?
by Armelline ·Yes, reset to the "default" contents. It would be helpful for any situation where we currently have to make a duplicate table and copy it over to the "working" tabl -
how to make rockets spin in a circle
by Socks ·Thank you. -
Am I doing something completely wrong or is there a bug in GS loops?
by GeorgeGS ·Yeah, I can see sort having some use as well. I think there was a question about how to figure out the rankings in a racing game, and sort would make it so simple. -
New Logo!
by As_Of_Latte ·@tintran @Lovejoy @BigDave @gamestudent Thanks so much for the positive feedback guys, definitely means a lot! -
Am I doing something completely wrong or is there a bug in GS loops?
by Hopscotch ·(Quote) -
Is this supposed to be happening with tables?
by The_Gamesalad_Guru ·Make a video of how it happens, if you can reproduce it and send it to forum ninja. He'll pass it on. -
hero throws item when button is pressed
by derka6391 ·got it! thank you! -
Am I doing something completely wrong or is there a bug in GS loops?
by The_Gamesalad_Guru ·i like the old method also of storing the last number selected an forcing another shuffle when the last two selections match. Pretty easy to do and efficent. -
how to make rockets spin in a circle
by RabidParrot ·Did you try the rotate behavior? -
hero throws item when button is pressed
by derka6391 ·what do you mean by bow or bowstring? -
falling object bug
by ajableu5 ·the script reads if attribute game slowdown is true produce every second, else normal production. the attribute slowdown I made is boolean and is scripted on the special item to change attribute to t -
How do I choose a random number without choosing the same one again?
by tintran ·I tried to do something to show you and then I ran into problems using loops within timers so this thread was born. -
Making the Mouse Leave a Trail
by RabidParrot ·I would make two actors. One called "trailController" and an actor called "trail". -
Am I doing something completely wrong or is there a bug in GS loops?
by tintran ·with (TextFind(flags,"0",random_find)>-1) and TextFind(flags,"0",random_find) or (TextFind(flags,"0",1) -
Re: Need some Help
by RabidParrot ·Please don't double post. Next time just add this to the your thread. -
Am I doing something completely wrong or is there a bug in GS loops?
by GeorgeGS ·This type of question, picking a random item from a set of items with no repeating, seems to come up fairly often. -
Is this supposed to be happening with tables?
by owen_dennis ·I don't quite understand what you're asking. I only have one table that gets saved and one high score attribute that gets saved, most of the other tables start as blank tables. Either way, how would t -
Attribute Changes When Game Restarts
by ShineHouseGames ·@The_Gamesalad_Guru, you should get paid for your advice in the forums—thanks for this.