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  1. State of GameSalad on 6/30/2015...

    Socks
    by Socks · July 2015
    (Quote)
  2. State of GameSalad on 6/30/2015...

    ForumNinja
    by ForumNinja · July 2015
    @Lovejoy @Socks I know we all have a lot on our plate! I'll chat with @CodeWizard to see if we can draft up a newer one for you guys this weekend or Monday (Image)
  3. Anyone having this issue when using interpolate Behaviour?

    Socks
    by Socks · July 2015
    Like The_Gamesalad_Guru says, maybe try interpolating a single value, and constraining the actor's colours channels to that interpolating value . . . ? If the actors are interpolating the same colour
  4. Anyone having this issue when using interpolate Behaviour?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    What if you interpolated the first color value to the second using a real attribute and constrain all those actor's color to that attribute. Have another attribute that turns on the constrain during t
  5. Forum search

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    new users that the search can work for you. And how you can make it work by unsing the right terminology. Geez forget i ever said anything...lol things always get taken out of context around here...L
  6. Random non-repeating spawn points?

    Cowuniverse
    by Cowuniverse · July 2015
    @Hopscotch Never mind I got it to work. Thank you very much!
  7. Random non-repeating spawn points?

    Cowuniverse
    by Cowuniverse · July 2015
    where do I put this part?
  8. Rule does not work on the next scene

    Gnarly
    by Gnarly · July 2015
    Rules reside in actors. The rules will only work in the scene you have them in. So every level would have to have the rule and actor in them......
  9. Mac Stable Release 0.13.32

    RossmanBrothersGames
    by RossmanBrothersGames · July 2015
    I am having difficulty recreating the memory increase on a smaller scale project. All I have learned is that the pause function seems to make a much larger memory spike than change scene. My game does
  10. How to add "BILLING permission to your APK."

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Did you remember to put the Licence Key in GS publishing page? And check the Google in-app purchases box?
  11. How do you get paid with admob?

    http_gamesalad
    by http_gamesalad · July 2015
    @pHghost I know that , I mean do you get paid if you click on the ad or per impression ?
  12. Mac Stable Release 0.13.32

    tmann
    by tmann · July 2015
    @BlackCloakGS Thanks very much for the clarification.
  13. Mac Stable Release 0.13.32

    Hopscotch
    by Hopscotch · July 2015
    There you go, even more complex than anticipated.
  14. "Yikes! Spikes!" Now available!

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Try it out and let me know what you think. Don´t forget to leave a rating (Image)
  15. Option to disable background graphic would decrease load time?

    Franto
    by Franto · July 2015
    due to it being in the rules or attributes, then make it dissapear? Which means it would still have the same load time?
  16. Timers issues

    Gnarly
    by Gnarly · July 2015
    This illustration is great. You want what he gave you a "custom timer".
  17. Mac Stable Release 0.13.32

    Hopscotch
    by Hopscotch · July 2015
    Semantics, @tmann, the OS just does it for you now once there is no reference to an object.
  18. Rule does not work on the next scene

    jessynankou
    by jessynankou · July 2015
    Hi, I'm new on GameSalad. For my game, I created a rule that changes the scene (level) when you win. The rule works when I do a preview of each scene but when it changes the scene, in the next scene t
  19. Music Packs from $10 and Custom Audio Too

    HoneyTribeStudios
    by HoneyTribeStudios · July 2015
    I've put together a range of music packs that will suit a variety of games. I've also compiled all the smaller packs into one huge one called 'Music Library'. You can preview and buy them from my site
  20. Loading Wheel Flexibility -[ 5-minute implementation feature? ]-

    GeorgeGS
    by GeorgeGS · July 2015
    It's unlikely to be quick. According to @BlackCloakGS there is much voodoo contained within it.
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