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  1. Scale

    MelodyCats
    by MelodyCats · October 2018
    I like to work from iPhone dimensions (although I know many prefer starting from iPad) I've attached a sample of starting from iPhone 6- if your background image is where the light blue square is and
  2. Ads not showing

    Akiba4Games
    by Akiba4Games · October 2018
    Could you tell me what SDK should I use to take the zipalign?
  3. Ads not showing

    Akiba4Games
    by Akiba4Games · October 2018
    4) could be the "zipalign" file that I am using?
  4. question about updating old iPhone and iPad versions into one new universal build...

    bob loblaw
    by bob loblaw · October 2018
    i know that when i published my first app i had just an iphone build that worked on ipad. i made and submitted a universal build that overwrite those and worked fine with the update.
  5. question about updating old iPhone and iPad versions into one new universal build...

    MelodyCats
    by MelodyCats · October 2018
    So I have a bunch of iOS apps out - some have been out for over 6 years now - each app has a seperate iPhone and iPad version as I'd started building them before universal was common. so for example '
  6. The Almost Impossible Board Escape (T.A.I.B.E.) is finally out - PROMO CODES INSIDE

    Two.E
    by Two.E · October 2018
    Best of Luck with sales. I will be giving it a go this weekend when I get my iPad back!
  7. 4 Quarters Arcade

    tatiang
    by tatiang · October 2018
    Hi, welcome... I tend to be a bit suspicious of people who post ads for games as their first participation in the forums... they are often spambots.
  8. Testing your game on tester's devices

    Metallo
    by Metallo · October 2018
    I have an apple developer id and I was able to install the game on my own iphone and ipad for testing.
  9. JPG images not visible on my iPad game

    helpingtogrow
    by helpingtogrow · September 2018
    when I run it on my iPad.
  10. How to test my GS program on my ipad

    helpingtogrow
    by helpingtogrow · September 2018
    How do i test it on my ipad?
  11. Offroad Boat Racing - GMTK Game Jam Entry

    AlchimiaStudios
    by AlchimiaStudios · September 2018
    Hey guys. I decided to participate in the GMTK Jam 2018 and try to make a game within 48 hrs around the theme of "game genre without "mechanic x"". I was able to ma
  12. Help for a Noob?

    bob loblaw
    by bob loblaw · August 2018
    type with orientation. if for example you did an ipad build, if you switch to any other device, a third menu would appear with stretch, overscan and letterbox i think it is.
  13. Help for a Noob?

    bob loblaw
    by bob loblaw · August 2018
    alternatively you could just go to your actor attributes and set the x position manually to half of the screen size of the device you are building for (eg ipad is 1024 wide in landscape so set the bac
  14. Freezing When 'Compressing Game Assets'

    rainwaterstudios
    by rainwaterstudios · August 2018
    testing my project on both my iPod Touch AND my iPad Pro! Please someone help!!!
  15. Resolution problem

    PleetJZ
    by PleetJZ · August 2018
    I took a sample picture, and putted in the project. I'm currently doing work on iPad portrait with resolution independence option tuned ON.
  16. ipa working in android and not in ios???

    fabio.pasculli79
    by fabio.pasculli79 · August 2018
    hi i published a game "GRAVITY RUSH EXTREME" in apple store and googleplay... and i have a strange issue...
  17. App Store rejected me for the 2nd time / same issue

    Armelline
    by Armelline · August 2018
    What's happening is that the first condition is being ignored because the iOS is typed directly into the expression editor without quotation marks, which makes it invalid. Since none of the platforms
  18. Resolution for APP STORE

    Twayne2
    by Twayne2 · August 2018
    I helped design a game where the game was designed in ipad landscape, and then stretch was selected. Done. Looks just fine. Of course the ideal devices are supposedly the bigger screens, phones look g
  19. Resolution for APP STORE

    RowdyPants
    by RowdyPants · August 2018
    iPad Pro 12.9" - 2048 x 2732 pixels (1024 x 1366 points)
  20. App Store rejected me for the 2nd time / same issue

    Simple Gamer Arts
    by Simple Gamer Arts · August 2018
    iPad is "iOS"
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