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Killing actors with buttons/pickups/actors
by Nspeel ·Do (Destroy) actor B -
Spawning actor from table store
by tatiang ·(Quote) -
Spawning actor from table store
by Nspeel ·I want my tower to fire at the enemy that's within firing distance.. what I have done is when actor A collides with Actor B (spawn actor - arrow) then when Actor Arrow Collides with Actor A again (ch -
New member here
by JB makin' a game ·can press the button to go back to the menu (top corner) or the 'start level' button, which starts Level 1." -
Draggable Objects going through walls
by Two.E ·If your wanting to save a lot of time. @UtopianGames has a great Unblock Me template on GShelper.com. I can't remember the name, but its something Choc-o-Block -
I don't understand the project platform/HTML5 distinction
by Braydon_SFX ·That's a great question and honestly, I'm not sure off the top of my head. -
Quantity of Object Spawned Up Increases as the Speed of Object Being Spawned Up Increases
by Two.E ·I feel like this needs to be put into a handout to anyone using GS or timers. A basic run down on how GS works. Logic runs from top to bottom. Actors from bottom to top. Timers expression values are a -
Multitasking game
by rvr.oceanheart ·everything's ok now, i still divide the screen into four but others have black actors that will destroy when it is time -
Random Dungeon Generation
by SecretlyAnAlien ·connecting door (ex. if it spawns a room with a top door then it will spawn a room that has a bottom door above it so that its not blocked off). This worked fine for about 5 seconds until i ran into -
Help with advanced layering anyone?
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Help with advanced layering anyone?
by Two.E ·I haven't been able to come up with any solid solution, however I only worked on a few projects that involved layering. -
Help with advanced layering anyone?
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Can we customise the embedded browser ?
by Pasttaga-Kun ·when something is opened with the embedded browser, a gray band appears at the top with a blue text : "close" . -
Armelline's In-App Purchase Tutorial Template
by Armelline ·Otherwise the only thing I can really suggest is to put the destroy in an "after 0.05s" timer with run to completion checked. See if that works. -
Armelline's In-App Purchase Tutorial Template
by kdhjr23 ·Thanks @Armelline Last question... Im trying to destroy an image once it is purchased but it will not work. Can you check my code for me?(Image) -
Startup Grave is out now! Available on the App Store!
by unbeatenpixel ·Fresh Bloods will instantly destroy an enemy card from the playing field when used. -
Rollerball
by smurfted ·do the numbers change at the top and it has to load a bunch of images before it starts... -
Anyone else having volume/mute problems on the new iOS?
by MelodyCats ·For the newer iPad models they need to swipe down from the top right corner of the home screen to open the control center and check the sound icon isn’t set to mute.. -
GameSalad Game Highlights (2018)
by Two.E ·Top Mentions! -
What is the edge limit?
by Japster ·ie. So, if you make your scene (not SCREEN) larger / wider, you can easily then spawn from a distance (your screen will still be identical, as the camera dictates what you see on-screen, but the scene