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How to stop a scene from resetting
by Bowhill Games ·use game attributes rather then scene this will save the data on exit of game and scene, or you could introduce a save game feature there's a few posts dotted around the forum that give some good exa -
how to save high score and load later
by cherrywtz ·can you say precisely ? -
Issue with "real" attribute
by JSproject ·There are lot's of things in the world that makes no sense but that is part of what make things interesting -
State of GameSalad on 6/30/2015...
by Approw ·@Socks Sorry for not coming back to you after your last response to me, I was insanely busy. -
how to save high score and load later
by cherrywtz ·how to save high score? -
No actors in scene are working!
by Socks ·Are you able to say what 'it doesn't work' means, can you say in what way it doesn't work ? When @tatiang asks "what happens to that actor in each scene when you click on it?" he's t -
State of GameSalad on 6/30/2015...
by Socks ·I'm not sure how Approw's comment: "Having multiple text behaviors when the actual game is not being played would not be an issue at all" is saying 'there's no practical way to build -
Get your app reviewed - My story and how I would like to help.
by bobtheturtle ·@Balvamar I looked through the app review requests personally and can confirm that you submitted your app successfully. Its coming up on the scheduled reviews soon. Hope that helps (Image) -
Mac Stable Release 0.13.31
by owen_dennis ·Oh interesting. I have the same problem @hymloe has but a somewhat different situation. I have randomly spawned enemies with hitboxes that follow them based on their table coordinates which are consta -
Mac Stable Release 0.13.31
by supafly129 ·Based on what I was told it sounds like 0.14 will be here sometime before the end of the year. I'm in the same boat as you so I hope this gets solved sooner than later! -
Spear Labyrinth
by Dues ·Little qurious.. How did you set up the level randomization? (Image) -
Old Purchasetable can't be renamed or deleted
by gingagaming ·When merging projects I always make a small note on the original table and after merging delete the second. It allows you to delete the second. -
What platform should I start with/use?
by colander ·Overscan works but you need to design your game with this in mind. Read the instruction in my signature it explains what it is all about. The full instructions come with my template for sale in the st -
HTML 5
by Bowhill Games ·Asked tons of times the answer was yes but not any time soon, incase you don't already know if you're using Html5 there is also a bug preventing you from using the change image behaviour -
Custom Loading Image
by Lovejoy ·Android publishing has a lot of defects and doesn't works as it should. What i believe most people do is just put a full black image, and make an extra scene in their game to act as a splash screen th -
App Signing Problem
by myu699 ·I really need help. I have only one day in my membership left. I really dont want to lose the game I have worked for over a year on. And at the moment I cant really afford to pay for pro. And I am not -
Randomizing flashcards?
by tatiang ·Let's assume you have a "next flashcard button" and that your flashcards are a single scene rather than multiple. In the "next flashcard button" actor: -
Maximum number of charaters available for the Keyboard Input behavior
by RabidParrot ·(Quote) -
Randomizing flashcards?
by farahmed ·Hi I have all my flashcard content in a table in GS. I would like to know how I can have my app display them in a random order. Right now it is displaying in order of one to 10. Any help would be much -
Using interstitial and startup ads on Windows
by MentalDonkeyGames ·I think you need to have a PRO license to see the checkbox.