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Character selection/Path selection menus
by jump2 ·I am trying to understand the concept of how to select a character on one screen (menu/scene), select the board/scene/path (choose you adventure) and have the player selected go into the selected scre -
Is there a way to loop an actor's position?
by MentalDonkeyGames ·Or if it fits your project, you could turn on Wrap X. In this case anything that leaves the screen on left or right, will come out at the opposite side of the screen. -
Is there a way to loop an actor's position?
by Socks ·You can do this several ways, the obvious first choice would be simply to set your scene to wrap. -
GSHelper, now the official marketplace for GameSalad!
by Braydon_SFX ·Feel free to open a ticket on http://gshelper.com/supportgs/ or PM me directly - we'll get you sorted! -
#omg Orcs meet Galaxy
by birdboy ·You made great progress with your art, this looks really professional. I'd love to try it out on my iDevices right now, Apple's lengthy review process be damned! (Image) -
Symmetrical - Simple and difficult
by Yamasoto ·Symmetrical is direct aGame, arcade pure, very simple, and most difficult. Those to challenge friends to fast games or raise the score. The idea is very simple, but with the incentive you manage two c -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by tintran ·If Lua doesn't have an integer type, -
Is there a way to loop an actor's position?
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My Little Place, app for kids
by Yamasoto ·Now it lets you switch between 4 backgrounds. In the future, I hope to more. -
The orientation mode issue in the viewer
by tintran ·Yep, this is what i had to do on android for each scene. -
System maintenance in iTunes Connect with no prior notice
by JSproject ·I've not received any email from Apple telling me of any such scheduled maintenance and their system status page below shows "There are no reported issues at this time." -
The orientation mode issue in the viewer
by MentalDonkeyGames ·Check the scene orientation in GS. It's under the scene attributes -> autorotate. You need to change it in each scene of your game. -
Steady decline in downloads
by mhedges ·Some behaviors you may encounter during your product's life cycle: -
Free vs Paid vs Pay to unlock free
by Dues ·(Quote) -
Windows Creator 0.13.30, the "staying late at work" edition, official release is available!
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Free vs Paid vs Pay to unlock free
by Approw ·@FINNBOGG In app purchases will do the trick. But like @Dues said, people barely pay for for additional levels or the full games after they already played it. -
State of GameSalad on 6/30/2015...
by Socks ·Unfortunately there are a bunch of people supporting your hobby, working full time to develop and maintain the codebase, keeping the software up-to-date, ensuring it's compatible with Apple's ever-cha -
Steady decline in downloads
by Dues ·Im not sure as of now, (think Apple did some changes) but when you launched a new app it ended up in the new games section and therefore you got some decent chances to get your app discovered. -
State of GameSalad on 6/30/2015...
by Gnarly ·No hobbies in life are free. Even walking you need shoes and a hat. -
Collide problem
by http_gamesalad ·@jamie_c have you seen the project?