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  1. Jetpack Joust - Released

    RondoRocket
    by RondoRocket · July 2015
    Also, since the right side is only used for the boost button I'm thinking of making it so you can touch anywhere on the right side to boost. I might even get rid of the button as long as it's still o
  2. Determining position on screen.

    tintran
    by tintran · July 2015
    I don't know how efficient it is though (compared to pHghost's method).
  3. Admob Banner Ads dont work

    jonmulcahy
    by jonmulcahy · July 2015
    (Quote)
  4. Hello, new from Holland!

    floatingwoo
    by floatingwoo · July 2015
    @LordWooT I draw this little cat/dog character with my kids and they gave it the name Woo, I think from reading Horton hears a Hoo. Google floatingwoo / images if you want to see more....
  5. Hello, new from Holland!

    Dues
    by Dues · July 2015
    You will love this community! (Image)
  6. Admob Banner Ads dont work

    QASalad
    by QASalad · July 2015
    If you're still having issues, please post your device and OS in this bug...
  7. Randomize actor spawning

    ralphbugs
    by ralphbugs · July 2015
    Thank you GS guru. GSHelper really solve my problem.
  8. We need a pathfinder tutorial!!!

    Armelline
    by Armelline · July 2015
    Real-time is more interesting, though! If I find the time this weekend I'll make a turn-based tutorial, but I'm not at all sure I was doing real-time right.
  9. Math Code Question - Scaling effect based on range

    KnightStar
    by KnightStar · July 2015
    Much appreciated, @Socks !
  10. GSHelper, now the official marketplace for GameSalad!

    KnightStar
    by KnightStar · July 2015
    Hell, one of my first aftermarket purchases after D/Ling GS was the 100+ template MEGA-Bundle from Wayne & Darren.. (I'm looking at you, Eepday-Luebay-Arketplacemay dot Omcay).. (Image)
  11. We need a pathfinder tutorial!!!

    BlackCloakGS
    by BlackCloakGS · July 2015
    Have you watched and read
  12. (Get The Honey) is a finalist in the Unsung Heroes competition!

    8bitninja
    by 8bitninja · July 2015
    @frd , @Dues , @weblantis , @NipaDidIt , @FallingBoxStudios - Wow, thank you guys so much!
  13. Editor x,y coordinate discussion -- (was: "very disappointing...")

    tintran
    by tintran · July 2015
    (Quote)
  14. Mac Stable Release 0.13.29

    jonmulcahy
    by jonmulcahy · July 2015
    Have you guys had a chance to look at this yet? I have a few android devices where android interstitial ads work, but neither RevMob or AdMob banners work. I know @BigDave and a few others are reporti
  15. Have a Retina Mac? Sick of muddy GS icons? Despair no further!

    gingagaming
    by gingagaming · July 2015
    Looks great! GS could easily implement this in to the next build (with your permission) without any ease for sure. Lets hope they do! (only to save us doing it every update!)
  16. Spawn actors from table without time delay?

    Armelline
    by Armelline · July 2015
    0.03s is the fastest you can spawn, but it shouldn't be causing your problems. The freezing upon reset implies there's a fundamental problem somewhere.
  17. Spawn actors from table without time delay?

    Ilija_Gavric
    by Ilija_Gavric · July 2015
    Do you thin that for GS 0,01 sec is to fast? I mean spawning at this rate...
  18. Editor x,y coordinate discussion -- (was: "very disappointing...")

    tintran
    by tintran · July 2015
    I don't know how to zoom in while previewing...I figure if there was a horizontal line or vertical line it should stand out pretty obvious but didn't see anything
  19. Editor x,y coordinate discussion -- (was: "very disappointing...")

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    zoom in and i bet you see the 3 tens of a pixel. We need real attributes for smooth movement or you'd get jagged results.
  20. Editor x,y coordinate discussion -- (was: "very disappointing...")

    tintran
    by tintran · July 2015
    The reason is that when i did it on mine, the black square doesn't sit on sub pixels. it completely covered the white square when set to 100.3 and white set to 100.
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