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  1. How to change 90 actors colour without delay?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Do you have the constrains for the actor at the top of the stack?
  2. Spriteattack's Art tutorials

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · July 2015
    Thanks, guys... Glad you like it - even with my struggles talking, making sense, finding the right menu option and not getting lost on a tangent. I should work out a rough script first before recordin
  3. How to change 90 actors colour without delay?

    Tiny_Ideas
    by Tiny_Ideas · July 2015
    Yes. The change colour code is at the top of the code stack in each actor. Would it have something to do with the movement of the main and extra actor? I have tried re-arranging the code to make it ru
  4. Specify seperate iOS version and build number

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    You can set the version number in the publishing system. You can do version 100. You need to do version 1.1 et or 1.0.1
  5. Editor x,y coordinate discussion -- (was: "very disappointing...")

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    @tintran sock told you like 20 posts ago that images, actors can sit on sub pixels..lol it took you that long to actually listen..lmao each pixel on a screen is an entity to it's self.
  6. Specify seperate iOS version and build number

    m4tty_j
    by m4tty_j · July 2015
    Testflight allows you to perform minor updates to a version without having to go through the review process, by altering the build number, but I cant see any way to change the build number independent
  7. Admob Banner Ads dont work

    Lovejoy
    by Lovejoy · July 2015
    Yea i know what you mean, but we can just keep tagging them and such. Having to vote on a bug of a feature they just implemented seems like nonsense to me. Perhaps use those votes to get Google Play l
  8. We need a pathfinder tutorial!!!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    You need to remember most tutorials are done by volunteers. We have limited time and also have our own games to work on as well. There are only a few of us who do videos. Be patient when time allows s
  9. We need a pathfinder tutorial!!!

    ETGgames
    by ETGgames · July 2015
    Please can someone make a tutorial with the new path finder behaviour. Perhaps how to use it with AI movement or something. That would be great for the community and myself.
  10. Randomize actor spawning

    ralphbugs
    by ralphbugs · July 2015
    I want to have the enemies actor to randomize spawning on Y axis but only on specific lane. (please refer to the attached image)
  11. It was made for GS users. I shall ask about it here.

    blagdonapps
    by blagdonapps · July 2015
    I may be wrong but I'm sure you need at least one actor and one image in both projects for it to be merged correctly.
  12. Math Code Question - Scaling effect based on range

    Socks
    by Socks · July 2015
    The answer above will give you a precise division of 100 ( going on your idea of using a REAL attribute to store distance), the version below quantizes point scoring to 10s, so at the very centre you
  13. It was made for GS users. I shall ask about it here.

    CaptFinn
    by CaptFinn · July 2015
    I am trying to merger 2 projects with the Project Merger that you can get from DeepBlueApps.
  14. Thank you for adding AdMob. Finally!

    BigDave
    by BigDave · July 2015
    obviously on both the ecpm changes every day but i heard overall specially on iOS the ecpm on chartboost is higher then with admob also chartboost only shows game ads
  15. Thank you for adding AdMob. Finally!

    izam
    by izam · July 2015
    @BigDave you're the man when it comes to ads!
  16. How To Choose The Actor Position To (Overlaps or Collides)

    tintran
    by tintran · July 2015
    This might be faster I tested it and it seems faster than the method i told you about on my computer.
  17. Windows Creator 0.13.29 official release, the "bringing in stuff from 0.14" edition, is available!

    supafly129
    by supafly129 · July 2015
    Thank you! Memory leak fixes for Mac next pleaseeee (Image)
  18. Thank you for adding AdMob. Finally!

    BigDave
    by BigDave · July 2015
    i agree its a step into the right direction but you compare banners with interstitials
  19. Thank you for adding AdMob. Finally!

    izam
    by izam · July 2015
    If you haven't added adMob to your games, I suggest you add it quick. The results are fantastic. They are so much better than iAds by about 10 folds. Incredible. So far, I'm only using it on one game
  20. App monetization through advertisements

    JimmyMesser
    by JimmyMesser · July 2015
    User retention and getting a lot of people to download at $4 eCPM it's around 25000 2 minute game plays
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