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GSHelper, now the official marketplace for GameSalad!
by birdboy ·Oh, thank you! I clicked around in the knowledge base but somehow missed the point where the revenue cut is detailed. Found it now. -
Admob Banner Ads dont work
by jonmulcahy ·all of you having problems with admob banners on android, do interstitial ads work on android? -
Mac Stable Release 0.13.29
by gingagaming ·Great to see your acknowledging them Alan. These were automated by BugSplat so I dont know what was reported but what I can tell you is I import images by dragging them into creator and dropping them -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by tintran ·it's an integer then why is the back end able to set it as real. While doing calculations yeah but storing it as a real back end, and then preventing front end from storing as real. -
Admob Banner Ads dont work
by Moogus ·Strange as Admob is Google so why doesn't it work on Android.?? -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by AlchimiaStudios ·(Quote) -
GSHelper, now the official marketplace for GameSalad!
by ThoPel ·@CodeWizard Are you removing the "More in Marketplace..." and "purchased" button in the creator? -
♥Muffin Cat vs The Undead♥
by Mouse ·I loved this game, and miss it so much! It got wiped from my current phone, and I couldn't download it again... -
Create keystore problems
by olivier.georgeon ·Thank you @jonmulcahy ! -
GSHelper, now the official marketplace for GameSalad!
by CodeWizard ·We've partnered with the guys at GSHelper to provide marketplace services for us. We're also shutting down our internal marketplace and redirecting all traffic to http://gshelper.com. -
Professional GS Developer for Hire 50% off 5 Years Experience.
by CaptFinn ·are interested in learning. Or needing to be shown how to approach a task. Etc etc. I have always preferred a 1 on 1 approach to teaching. -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by tintran ·You wouldn't want to make positions like that because calls to accelerate, moveto or whatever would work smoothly, but then when user tries to manually manipulate movements it would not be the same be -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by pHghost ·Just to make things clear, since we've had our (quite vocal) differences with @Socks lately, I haven't flagged a single post of his and would never use the system in such a backhanded way. -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by AlchimiaStudios ·Probably just the way the behaviors on the back-end operate. My guess is interpolate takes the integer, converts it to another var type temporarily (real or string maybe?) since you need this to achie -
Your new web developer!
by tatiang ·Bring the Wiki back? I'm guessing Learn GS is the new front of community knowledge so that may suffice. It's always seemed a shame that there is so much collective knowledge in these forums (the Spa -
Your new web developer!
by WebWarrior ·(Quote) -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by tintran ·When I interpolate, and display the tilewidth, the numbers are shown are reals (obviously because it has decimals). -
Jetpack Joust - Released
by RondoRocket ·It's weird because one person tells me they work great and another says they have problems with them. So odd, wish I could pin point the issue. Not sure if it's placement or size or just how I have -
Mac Stable Release 0.13.29
by gingagaming ·Ive had 1 single case of when I have dragged a new actor on screen, it found 0.5 x 0.5 co-ordinates. I havent been able to reproduce it again but it happened never the less @BlackCloakGS I also had 3 -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by jonmulcahy ·(Quote)