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Dynamic lighting on Sprites with Sprite DLight
by Socks ·want - you would of course have to adjust each layer to suit - and each layer can have its own colour light (simply by changing the actors colour) - and you can also throw a magnitude function onto e -
Ledge Grab With Pull Up
by gamer456ism ·You might be able to if you use a variable and a formula. The formula for the top of an actor is "X=self.positionY+(self.height/2)" If you do it with a formula for the side " -
How to make enemies disappear after being shot once. then reappear after time passes.
by gamer456ism ·If you want it to spawn in the same place you could make a variable for when they die and a variable for EnemyX and EnemyY. You could then constrain those with "attribute EnemyX = self.positi -
Turn Object Bounciness Attribute On & Off with Change Attribute Not Working Right???
by Socks ·Destroy. -
Turn Object Bounciness Attribute On & Off with Change Attribute Not Working Right???
by colander ·Try creating two actors one with bounciness set to 1 and the other to 0 and use spawn and destroy or shift them on and off the screen. You should be able to get this or something similar to work. -
Each monster has attributes (e.g. fire) and not working
by gyroscope ·Another possibility: you've not nested the rule in the top rule as indicated, and/or you've put the otherwise behaviour in the wrong "Otherwise". -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·and up at the top where you define your log files, add this line so it knows where to put the files. I have it right after I define the json.txt file: -
Spare Code ? Dump It here.
by tatiang ·@Armelline, here's another way to do this, assuming that game.Value starts at 1 (or any value from 1 to game.Top): -
Trouble publishing to App Store: Certificates? Provisioning? Bundle ID? Other?
by mhedges ·Edit: I just noticed the top picture says 0 devices. I don't know if that has to do anything with it, as the developer profile does have 3 devices (two iPhones and an iPad). I'm thinking, if you're -
Spare Code ? Dump It here.
by Armelline ·The second thing is a way of incrementing a number up to a given value then repeating from 1 again. So if you need a button to add 1 to a number until it reaches 10, and then reset to 1 etc. this will -
is chartboost better than revmob now?
by unbeatenpixel ·Revmob is not even in the top 10 ads company,right now.maybe top 20. -
Help with Score
by tatiang ·You're telling the actor to destroy itself and then to constrain game.score to game.score+1. Constraining an attribute to itself is generally not recommended because it introduces an endless loop (if -
Ledge Grab With Pull Up
by TCL ·So I want my actor to grab on to the ledge of a wall if he does not make the jump, and I have that part down, I am just not sure what the best way to go about it is. I have tried placing an actor at t -
Christmas Pinball
by bizextreme ·(Quote) -
Christmas Pinball
by mhedges ·On a side note - did you choose the ad placement (banner) at the top? Or were you left at the mercy of luck? Please advise. Thanks, regards. -
Trouble publishing to App Store: Certificates? Provisioning? Bundle ID? Other?
by mhedges ·* iPhone Distribution: [my name and my serial number]. Under this certificate, a key with my name only, not like the key at top. -
Tracking screen
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Demo of my tank game (feed back if you'd be so kind)
by The_Gamesalad_Guru ·(Quote) -
Tracking screen
by tatiang ·You can edit an existing post (for a short time) by clicking on the gear icon at the top-right of that post and choosing Edit. -
Tracking screen