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  1. Mac Stable Release 0.13.29

    Armelline
    by Armelline · July 2015
    Why can't you download the release? Did something change?
  2. Editor x,y coordinate discussion -- (was: "very disappointing...")

    tintran
    by tintran · July 2015
    When you preview the game, the actor accelerates toward the mouse pointer (very slowly).
  3. Lokum - Physics-Based iOS Puzzle Game, Totally Free!

    unbeatenpixel
    by unbeatenpixel · July 2015
    I wanted to share the new update and android version to you.
  4. Mac Stable Release 0.13.29

    Armelline
    by Armelline · July 2015
    That makes perfect sense. I couldn't figure out where all the time was being spent when somewhere there must have been something like
  5. Mac Stable Release 0.13.29

    GeorgeGS
    by GeorgeGS · July 2015
    Those values are currently hardcoded to 1 and 10. Adding more values with different modifier keys could be possible, but there's only so many modifier keys you can use and possibility for conflicts w
  6. Mac Stable Release 0.13.29

    Socks
    by Socks · July 2015
    You think your life lacks excitement ? I've not even downloaded this latest release (I'm not Pro yet), so I'm just getting excited about the thought of being able to do this ! (Image)
  7. Mac Stable Release 0.13.29

    Socks
    by Socks · July 2015
    I see, yes that makes sense, if I open a project I made even a couple of years ago it often looks like a sprawling mess of deranged thinking - I spend a lot of time asking "what on earth does
  8. Mac Stable Release 0.13.29

    GeorgeGS
    by GeorgeGS · July 2015
    That is really all we had to do, but Windows and Mac store the default in different places and finding where was the time consuming part. Add in the time to compile, test, document, check in to sourc
  9. percent progress bar

    Thunder_Child
    by Thunder_Child · July 2015
    Hmm. Seems a lot of ways to do it. 270px/100% is 2.7px/1%
  10. Mac Stable Release 0.13.29

    KevinCross
    by KevinCross · July 2015
    To be fair it shouldn't be that complicated but I guess the code can get in quite a mess when dozens of developers edit it over the years, and they all come and go.
  11. Jetpack Joust - Released

    jay2dx
    by jay2dx · July 2015
    Controls are fine, maybe people need to get used to not moving down when going left right and you have to not press any controls to move down!
  12. Mac Stable Release 0.13.29

    Socks
    by Socks · July 2015
    Yeah, that would be fantastic, but I guess GameSalad are somewhat constrained by the code they have to work with, so that might be an enormous amount of work - I was surprised at how much work was nee
  13. Mac Stable Release 0.13.29

    KevinCross
    by KevinCross · July 2015
    Throw in a shortcut to duplicate the actor on the scene and you've sorted the whole tiling problem too.
  14. Mac Stable Release 0.13.29

    Socks
    by Socks · July 2015
    Hours of work just disappeared forever ), and with Shift + arrow keys moving the actor by 10 pixels we are moving dangerously close to a kind pseudo-snap-to-grid system . . . is it at all possible tha
  15. How do you come up with complicated functions ?

    Socks
    by Socks · July 2015
    Attached is a cos/sin 'ruler' the help you understand it a little better, grab the small white circle that is touching the edge of the large outer circle and drag it around, the red line is showing yo
  16. How to setup Admob Banners

    BigDave
    by BigDave · July 2015
    @DigiChain yeah I hope so! Else the new saviour of game salad android monetisation maybe doesn't support android O_o
  17. Interstitial Ads: Where, When and how often?

    jigglybean
    by jigglybean · July 2015
    Where to place them is up to you. I removed start up adverts from all my games as I didnt want players to be greeted with an advert the second they start the game.
  18. How to setup Admob Banners

    DigiChain
    by DigiChain · July 2015
    Just to let you know - I've just updated to the latest version of your game Three Points on android, but no banner ads are being displayed at the moment... maybe it takes time to kick in, or maybe the
  19. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    Yes, and even if you are a couple of pixels out you just need to quickly nudge the actor into position with the arrow keys, this will make life so much easier than having to open up every actor and ma
  20. percent progress bar

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2015
    You could also use the method in the tutorial below, this uses the Replicate Behavior and with that you can choose which direction you want your bar to grow/shrink from without constraints.
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