GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Loop not looping

    egorges
    by egorges · July 2015
    Thank you, guys!
  2. New to me? Loops?

    Braydon_SFX
    by Braydon_SFX · July 2015
    @DreamLab - Now there's a name I haven't seen in a few years! Good to see you, buddy!
  3. Loop not looping

    egorges
    by egorges · July 2015
    (Quote)
  4. Side Scroller or Platformer? Suggestions Best Method

    jedidealer42
    by jedidealer42 · July 2015
    endless runner type levels, but I'm not sure how to manipulate the camera or the scene the way I want. Especially since I want my levels to include some "vertical" areas, like EX2
  5. Resolution Independence

    Socks
    by Socks · July 2015
    Resolution Independence basically makes low resolution versions of your image assets for older (lower resolution) devices. That's the basics, although working with RI checked or unchecked in GameSalad
  6. How can I randomize cell values in a specific set of rows and columns of a table?

    Dell7730
    by Dell7730 · July 2015
    Yes, I want the numbers sorted randomly.
  7. Very disappointing game design experience!

    Socks
    by Socks · July 2015
    That is fantastic ! This alone has removed a couple of hundred clicks a week for me, really appreciated, I know it really doesn't seem like much, but as I've said elsewhere GameSalad has a lot of thes
  8. How can I randomize cell values in a specific set of rows and columns of a table?

    tatiang
    by tatiang · July 2015
    Are you saying that you want to sort the numbers in a random order or that you want to choose a random value from those rows and columns? And what do you mean by trigger? Can you give an example of
  9. Resolution Independence

    Lovejoy
    by Lovejoy · July 2015
    Stretch will stretch your game to fit whatever screen you are playing on, so it will slightly distort your images. You can try it out and see if its acceptable to you. Otherwise i recommend searching
  10. Resolution Independence

    Faaris
    by Faaris · July 2015
    @Lovejoy ohhh ok! So do you recommend that I not do overscan? Will stretch make it look bad? Thank you for your input.
  11. Resolution Independence

    Lovejoy
    by Lovejoy · July 2015
    Resolution independence has nothing to do with what your explaining. Seems to me like you published your game using the Overscan option, so since you've built your game on a legacy iPhone template whi
  12. How can I randomize cell values in a specific set of rows and columns of a table?

    Dell7730
    by Dell7730 · July 2015
    I would like the numbers from Row 2 to 9 of Column 2 to 8 to be randomized whatever the trigger is. And here's the kicker to make things more complicated, I'd like the number in Row 9 Column 8 to rema
  13. Resolution Independence

    As_Of_Latte
    by As_Of_Latte · July 2015
    @Faaris I'm not sure how much help I can be, because honestly I'm still a little confused on what resolution independence really means...
  14. Actor disappears if this behavior is turned on

    tintran
    by tintran · July 2015
    Yeah but you can use the same project. Do you mean this bug might not be happening on the Mac Creator ?
  15. Actor disappears if this behavior is turned on

    tintran
    by tintran · July 2015
    (Quote)
  16. Actor disappears if this behavior is turned on

    RabidParrot
    by RabidParrot · July 2015
    Well if you are constraining it's position it would be instantly.
  17. Actor disappears if this behavior is turned on

    tintran
    by tintran · July 2015
    (Quote)
  18. Actor disappears if this behavior is turned on

    RabidParrot
    by RabidParrot · July 2015
    You need to tell that actor that if mouse position.y > 0 then fire your accelerate rule.
  19. Very disappointing game design experience!

    WebWarrior
    by WebWarrior · July 2015
    Not quite sure I follow your logic here. I pointed out this feature's low Bugzilla rank to point out that, despite complaints that this feature is desperately needed and long overdue and why didn't we
  20. Cube Ninja

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · July 2015
    (Quote)
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla