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Loop not looping
by tatiang ·@tintran where are you seeing that? The only loop I found was this one in the Do_it actor which uses integers for both attributes in the loop condition: -
Two Apple Accounts - One GS
by GeorgeGS ·Shouldn't be an issue. The certificate you sign your games with and how you send them to Apple is up to you. -
Duplicates - Will Be Hit - Get Hyped Now - Simple - Addicting - Waiting for Review
by AngryBoi ·@As Of Latte Thanks! Thanks to thunderchild, you should be seeing some gameplay soon! -
Duplicates - Will Be Hit - Get Hyped Now - Simple - Addicting - Waiting for Review
by tintran ·will you be releasing on Google Play as well? -
One pro account on a windows and mac computer?
by owen_dennis ·Yeah, I was assuming it's basically log out of one, log into the other. I just wanted to make sure before I went through all hassle. -
One pro account on a windows and mac computer?
by tintran ·I'd imagine so, you probably just have to log in using the same account I don't see why not -
Mac Stable Release 0.13.27
by Chunkypixels ·If it was planned, then you need to get that changed right now. If I'm paying for a subscription to use a software, then I want to have access to use it whenever I want, without being at the mercy of -
Loop not looping
by tatiang ·I believe the problem with yours is that you are changing the scene before the loop completes. -
Loop not looping
by tatiang ·I have a demo that does this: https://forums.gamesalad.com/discussion/comment/518535/#Comment_518535. You might compare my rules to yours and see what's different. -
saving table
by tatiang ·Google adhoc gamesalad. You can also use Apple's TestFlight to do this. Again, if you Google the term gamesalad and another term such as TestFlight well, that's how I tend to find the information I' -
15 day Trial
by jonmulcahy ·a bonus if you ask me (Image) -
tweet sheet
by AngryBoi ·As of now all you can do is tweet about the game. I use it for showing off high scores and getting others to play -
[Solved] Saving high score
by Faaris ·@tintran I figured it out!! Thank you very much!! -
15 day Trial
by Icebox ·You can see the improvements in the last couple of months. If your not able to pay for it then find a solution but don't blame GS as if it was made only for you ! and by you i mean people who keep tra -
having an actor constantly move to an actor and giving that missile effect
by digitalzero ·Thanks so much! Will this handle constantly moving to the direction even if it reaches it and the player moves again will it continue to follow the actor? -
July GameSalad monthly Meetup has been canceled
by PhilipCC ·I guess there are more important things to do. Oh well, I look forward to the next one. -
Cant Delete a series of Spawned actors from project !
by Thunder_Child ·of "otherwise" rules...but I don't really know. I can say the actor does work if I let the rule do what I tell it too. -
Recording Tips.
by The_Gamesalad_Guru ·I use reflector with this method the highest resolution is 720p which matches the device's max capability. I've always had good results with reflector. It captures all the audio et.. You can also put -
State of GameSalad on 6/30/2015...
by dgackey ·It's not really a shift, I've been doing this outreach to schools for the last two years. We have been to a bunch of conferences in the past two years and I've spoken to hundreds of educators. -
How can I make two actors never touch?
by UncloudedStudio ·Here's one way to do it, when actor overlaps or collides with actor(blocks) change attribute self.position.Y (or X position) to self.position.Y+100