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[PAID] Random Grid of Words
by BonepileGames ·makes grid which can be said to be "unique". So in a nutshell, if this particular 5 random words are chosen again, not to have the same grid as the first grid for this 5 words. In t -
FREE GAMESALAD TEMPLATES (Updated constantly)
by CodeMonster ·double tap the actor to spawn a blue bullet, tap the actor once to spawn a red bullet -
Get weapon actor to move up and down
by JayReiter ·I'm working on a shoot em up. I'm designing a multiple weapons system for the game. One of the weapons, called a Wave beam, I want to go up and down as it scrolls across the screen from the spawn po -
Video Tutorial - Generating a menu screen dynamically from a table
by stueynet ·I put together this tutorial to show people how to use Loop Over Table to automatically build out their level select screen so they don't have to go in and manually place everything. You can simply ad -
Free Beginner Templates!
by SmokeyAce73 ·Really simple to do, check the Spawner actor and change where they spawn on X axis to -50 (This will make them spawn out of the scene so the play cannot see them spawn -
Level Stars issue.
by Jugoslav85 ·I was trying to avoid tables. I saw a tutorial once with tables, it seemed to complicated. Do you think there is any other way that i can finish it the way i explained it in the question or i should … -
Enemy Patrolling and Image Flip
by Tosanu ·Thank you. Unfortunately, that didn't help for some reason. Note, since i'm trying to spawn enemies with an automatic system and adjusting their status manually isn't preferred, i'm setting the range -
Level Stars issue.
by Tosanu ·You are going to need a table. To make a star system, I had to create a check at the end of the level for how many stars the level was worth. If it was more than any current number of stars on the lev -
Level Stars issue.
by Jugoslav85 ·I am trying to make a stars system by spawning the number of stars the player had earned in the scene to the corresonding level box. My issue is that if i finish the 1st level with 1 star, it spawn 1 -
Having a hard time figuring this out...
by tatiang ·If you have a relatively small number of possible color combinations, you could create them all in a graphic design program and then name them with unique names. In Creator, you could then check the -
Power-hit problem
by branditimus ·I know spawn and destroy are both memory hogs. Better to just move it off screen. If they can't touch it then they can't trigger it. -
Endless Background (Spawning wrong)
by http_gamesalad ·It worked but it keeps disappearing half way of the screen. Like when it gets to the center of the screen it disappears and spawns a again. I would like it to get completely off the screen then spawn -
Power-hit problem
by game on ·Also because, if someone doesn't use their "power-hit" a new "power-hit" button doesn't spawn on-top of the old one. -
Gamesalad Isographic projection 2d+ 3d demo
by Socks ·The spawning is just to place the obstacles, once they are spawned, they then spawn a little array of detectors (1x1 pixel) around them that detect when the main actor (green cube) is near - and where -
Gamesalad Isographic projection 2d+ 3d demo
by Socks ·behind an object - by doing it this way you can spawn an obstacle - and then the spawned obstacle can spawn a little spread of proximity detectors that tell an approaching object how to go behind / i -
Can a GS genius find a way to speed this up
by tatiang ·Spawning 6000 actors is just going to take a while. When I was working on my Study of Loops for the Spare Code thread, I was knee deep in the timing of various loop methods but I forget all of that n -
Power-hit problem
by tatiang ·You've created a recursive spawner (an actor that spawns itself immediately and repeatedly) which will crash Creator and any device it runs on. -
Power-hit problem
by game on ·I tried adding a "new rule", when "power-hit" = 1, change attribute to spawn "power-hit" button. But my Game won't even play when I added that rul -
Can a GS genius find a way to speed this up
by colander ·@tatiang I have tried different times and it doesn't make any difference to the time it takes to spawn the cells until it gets to 0.6 secs on my iMac. I will have a look at the Fast For Loops method a -
Free Beginner Templates!
by junoku360@yahoo.com ·Hey @SmokeyAce73 I wanted to switch the way the actors spawn, (from right to left instead of left to right). Any ideas on what I would have to do? Thanks in advance!