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How can make a count up timer that shows Hours, Minutes, Seconds & Milliseconds?
by tintran ·Are you saying that Socks is female gender? -
How can make a count up timer that shows Hours, Minutes, Seconds & Milliseconds?
by Dell7730 ·(Quote) -
How can make a count up timer that shows Hours, Minutes, Seconds & Milliseconds?
by tintran ·You can use the game.Time or self.Time(actor variable) to get number of seconds have passed, and then do your own math, to figure out hours,minutes,seconds,milliseconds -
How can make a count up timer that shows Hours, Minutes, Seconds & Milliseconds?
by Dell7730 ·(Quote) -
State of GameSalad on 6/30/2015...
by waynedarby ·What do you have to do to get a question answered around here? I have emailed game salad 3 times with this question and posted on this thread and still no answer... I guess the marketplace is just dea -
How can make a count up timer that shows Hours, Minutes, Seconds & Milliseconds?
by Socks ·Can you upload a screenshot of the expression. -
Catch The Baby Coming Soon!!!
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Custom Score Font integrating into Buzzy Bee
by Lovejoy ·Do the exact same steps as before, except this type put in the game.highscore attribute instead of the game.score attribute in the expression. -
15 day Trial
by Thunder_Child ·You mean nothing to lose but go ahead and try to circumvent paying for something? By making multiple accounts? Not sure if that's what your saying "nothing to lose"...because becomi -
Custom Score Font integrating into Buzzy Bee
by Village Idiot ·I promise you I haven't rushed. I've just watched your video again, straight through (for about the seventh time). If anything it's my lack of ability. Unfortunately I struggle with this stuff as I'm -
How can make a count up timer that shows Hours, Minutes, Seconds & Milliseconds?
by Dell7730 ·I'm making a simple puzzle game and I would like to time how long or fast it took to solve the puzzle. -
my new game "Roll Turtle" gamedev progress prototype art :)
by KillerPenguinStudios ·what the flag button is for. I see this way to much and it truly is annoying. Hopefully the mods and GS can come up with some other things that are involved when flagging a post because unfortunately -
Auto log in disabled?
by RabidParrot ·Interested in whether or not the auto log in feature is disabled. It appears that each time I open a project it requires a log in. I was under the impression that you could remain logged in for multip -
State of GameSalad on 6/30/2015...
by colander ·Here is what I think for what it's worth. Say what you like about Trey Smith and Buildbox but you can't deny he is a great marketer. When comparing the two companies I see Buildbox; great marketing cr -
State of GameSalad on 6/30/2015...
by PhilipCC ·Anyway, don't worry about it. I was just having fun. Getty are not GS members... we hope? -
IMPORTANT MARKETPLACE NOTICE
by Lovejoy ·(Quote) -
RP.(Roleplay) is it allowed?
by RabidParrot ·Their words just fell upon biased ears. You don't have to allow wool to be placed over your eyes, but at the same time you can't assume the worst of someone especially on such vague circumstances. -
Signing APK?
by The_Gamesalad_Guru ·If I remember it's decades.. Just like when you make it on the Mac. -
Elastic effect.
by firemaplegames ·I made it 5 or so years ago but I think it will still work in the current GS. It does exactly what you descibed and should give you the formula you need. -
Pro Membership Login & Export Problem
by laedrizar@gmail.com ·Hi, it says my version is 13.27 but when I check for updates it says my software is upto date. Should I uninstall and re download it?