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RC 2024-10-06 - Z-Index Related Bug Fix. Updated iOS Ad libs
by adent42 ·number of items in the layer, it sorts to the top. We haven't done a lot of performance testing so I wouldn't suggest constantly swapping the value, but targeted sort order changes can be very useful -
RC 2024-09-22 - iOS & Android Ad network updates. Z-Index. Android Chrome Custom Tab support
by adent42 ·number of items in the layer, it sorts to the top. We haven't done a lot of performance testing so I wouldn't suggest constantly swapping the value, but targeted sort order changes can be very useful -
Gazing for Advice on Improving GameSalad Performance
by adent42 ·* Reuse actors that don't have complex state rather than spawn / destroy. You can instantly move them off screen / to another part of the screen by changing their position. -
Seeking Game Promotion Wisdom: What's Your Go-To Strategy?
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App Store Rejection
by christic ·It is all good. It looked good on test flight, but apparently it was affecting some iPads or had to potential of clipping the top text area. after speaking with Apple again, they pointed this out p -
How would I make an actor follow the player, like Earthbound or Deltarune?
by PaperThought70 ·So im trying to make an RPG game, and I want to have my party members follow me around, without them walking right on top of the player. If you guys could help me out, that would be great. -
nothing new working on current project
by Armelline ·* If you make a new scene and put just your test actor with the touch to destroy rule, does nothing happen still? -
Script for examining GS projects, finding where attributes are used, finding unused attributes
by Armelline ·One frustrating thing for stick-in-the-muds like me who insist on still using the Mac version of GS is that, a few years ago, it stopped telling you the actors specific attributes are used in. There' -
macOS Binaries RC 2024-03-05 - LuaJIT Update.
by adent42 ·The combination of having to write that C++ layer and not having quick access or knowledge of how to do that layer well is what is slowing down our Win exe efforts. -
Seeking Game Promotion Wisdom: What's Your Go-To Strategy?
by adriangomez ·I then pay a very small amount for advertising, sometimes as little as $10 a month, and at most $300 a month to buy cheap installs. I also do ASO with free services and a spreadsheet. I have done this -
What Are The Most Popular Games Made With GameSalad???
by adent42 ·A more infamous one was Red Bouncing Ball Spikes, which hit the top as part of a paid marketing experiment (we think): https://techcrunch.com/2014/02/19/how-one-scammer-manipulated-apples-top-charts-t -
How to make the Touchpad static on the screen
by C. Victory ·Oh, I have seen the layer; okay, let me try it and let you know. Thanks. -
How to make the Touchpad static on the screen
by C. Victory ·Good day. Could you show me how to add the "layer"? Is it another actor? -
How to make the Touchpad static on the screen
by uptimistik ·HI there @C. Victory glad to have you on board! Try putting your touchpad in a new layer, and check the Non-Scrollable option in the Scene view of the Creator. Non-Scrollable simply means that layer w -
How to use random function in the same table but with restrictions?
by adent42 ·So if you sort all your animals to the top, you can then choose -
Please help! How do I save my games for good?
by adent42 ·Use the Download button on the top segmented menu (between Publishing Help and Remove Game). That will download a zip file of the GameSalad .gameproj which can be used GameSalad Creator desktop or reu -
Questions about Implementing Reward Video Ads in My Game.
by geoascencio ·too much is a challenge. Player experience is a top priority, so I'm definitely going to think this over carefully. Maybe triggering a video ad every three to four matches instead of at the end of ev -
Free Music Resource
by Eric Matyas ·In terms of audio quality, the MP3 versions of my tracks do sound very good...that's because the synthesizers I use are all top-of-the-line and produce very high quality sound. Still, the Ogg versions -
HTML5 + Collisions Problems
by Armelline ·I did a loooot of hacking away at things to sidestep the two biggest issues I was having (for example, making the asteroids invisible smaller squares and overlaying an image over the top to err on the -
Using “Magnitude” to calculate distance between objects…
by computerking9979 ·I’m making a top down scroller where the enemies won’t start shooting until the player is within a certain range. So each enemy would do this calculation individually.