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  1. Push actor with another actor

    Ryanzgrieco
    by Ryanzgrieco · December 2018
    I am able to get the red actor to bounce when it lands on top of the green, but it will not bounce when it collides from the side.
  2. Thickety Creek - New adventure game from Fire Maple Games just released!

    CasualEvolution
    by CasualEvolution · December 2018
    (Quote)
  3. Thickety Creek - New adventure game from Fire Maple Games just released!

    firemaplegames
    by firemaplegames · December 2018
    @CasualEvolution - thanks! I create all of the images in Photoshop. I take lots of pictures with mu phone and then collage bits from several together, and then paint on top of everything in Photoshop
  4. Actor follows x and y of mouse

    Ryanzgrieco
    by Ryanzgrieco · December 2018
    I am using "game.mouse.position.x", however when the actor catches up with the mouse, it stops moving.
  5. State of the Salad 2018-09

    pHghost
    by pHghost · December 2018
    It is a big issue indeed -- I'd say it's up there in the top 5, if not top 3 issues with GS.
  6. What phone screen size do i work on?

    Armelline
    by Armelline · December 2018
    This is a very complicated question. It really depends on the game, and what the primary device is. It used to be recommended to start on iPad and adapt for iPhone, but with far more devices being iPh
  7. Simulate Bouncing

    tatiang
    by tatiang · November 2018
    I Googled bounce sin gamesalad and one of the top results was this:
  8. Why are actors destroyed after moving 1,600 pixels from origin?

    ziche.makukula@lusaka-online.com
    by ziche.makukula@lusaka-online.com · November 2018
    of the scene no matter how far to the right and top the scene is extend.
  9. Why are actors destroyed after moving 1,600 pixels from origin?

    gingagaming
    by gingagaming · November 2018
    All actors automatically destroy when they go off the scene by 500px so what you are seeing is the edge of the actor still on the scene but the centre of the actor is in fact over 500px so it destroys
  10. reset timer

    tatiang
    by tatiang · November 2018
    So maybe remove the destroy actor behavior altogether...
  11. ‘The War of Genesis’ Has Returned to Mobile!

    vietnamboi03
    by vietnamboi03 · November 2018
    In ‘The War of Genesis: Battle of Antaria,’ players can command their own airship and gigantic combat machines called ‘machinas’ in battles against players from all around the world. There are over 80
  12. destroying actors

    jessica.michael
    by jessica.michael · November 2018
    okay i get what your saying, but how can I change value to activate the next equation and then destroy?
  13. destroying actors

    bob loblaw
    by bob loblaw · November 2018
    within each number actor, you will probably need a self.attribute (call it 'value') that aligns with the number the actor represents (ie. number 1 will have an integer attribute within itself set with
  14. destroying actors

    jessica.michael
    by jessica.michael · November 2018
    no what im trying to do is when the spacecraft collides with 5 to destroy the equation 2+3 and then add another equation.
  15. destroying actors

    bob loblaw
    by bob loblaw · November 2018
    is the idea in your atached version that when the ship collides with '5', that the five disappears? because that's working. you also only need the destroy rule in the '5' actor. no need for an extr
  16. Random Text in text box

    retired_ebd5796f12be471c7afa00ac2f1cbacf
    by retired_ebd5796f12be471c7afa00ac2f1cbacf · November 2018
    I'm making a game where once you hit play it gives you some text like a math problem then if you tab that text it will show you the answer and if you top again it brings you to the next question how c
  17. destroying actors

    jessica.michael
    by jessica.michael · November 2018
    Hi, right now my scenario is that when actor 1 collides with actor 2 destroy actor 3
  18. random spawning

    bob loblaw
    by bob loblaw · November 2018
    (Quote)
  19. destroying actors

    tatiang
    by tatiang · November 2018
         Change attribute game.destroy3 to true
  20. destroying actors

    jessica.michael
    by jessica.michael · November 2018
    Hello, I was wondering if it is possible to create a rule that basically says when actor one collides with actor 2 destroy actor 3 ?? (if that makes sense)
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