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  1. State of GameSalad on 6/30/2015...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Are you 100% confident code could be written to provide backwards compatibility? every software company goes through this of cutting off backwards compatibility at some point, no?
  2. State of GameSalad on 6/30/2015...

    Armelline
    by Armelline · July 2015
    This is a good point. It needs to be made clearer that you can upgrade from Basic to Pro at any time.
  3. State of GameSalad on 6/30/2015...

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2015
    at all I'd have to vote for no HTML5 at all. Do it well or don't do it at all... (Image)
  4. State of GameSalad on 6/30/2015...

    Chunkypixels
    by Chunkypixels · July 2015
    With regards to GameSalads backend though, I still don't see how Graphene would have successfully worked as a successor.
  5. How to recognize a click / touch to a state in an earth map?

    Socks
    by Socks · July 2015
    I think RThurman's solution is a little more complicated than 'draw some straight lines to define the area' - from what I understand the shape has to be convex (no interior angles greater than 180°) b
  6. GameSalad going against the flow

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    We old power users have been through way more changes than this and we're still here. You don't know what you're talking about with a statement like that...lol
  7. 15 day Trial

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    (Quote)
  8. State of GameSalad on 6/30/2015...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    That's cool as long as you allow unity to monitor your software and downloads. I prefer not to have those kind of analytics in my games. I like that GS isn't looking over my shoulder and I can get tha
  9. State of GameSalad on 6/30/2015...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    We do agree that Felter was the issue. He was the only remaining person so it makes sense that his vision wasn't working. I think we can also agree creators backend code is limited to what can be shoe
  10. State of GameSalad on 6/30/2015...

    Socks
    by Socks · July 2015
    as Arcade is rebuilt for XXX months, and undoubtedly something else will come up in those XXX months (iPad pro new resolution, new split screen modes from Apple, new publishing requirements from the
  11. GameSalad going against the flow

    Chunkypixels
    by Chunkypixels · July 2015
    @pHghost ..before you get hounded out of here, I'd like to just say you speak a lot of sense.
  12. State of GameSalad on 6/30/2015...

    tmann
    by tmann · July 2015
    @The_Gamesalad_Guru just to clarify a related point.. Unity 3D Personal is free to publish as long as you make less than 100k.. I know they must be crazy.
  13. GameSalad going against the flow

    pHghost
    by pHghost · July 2015
    The recent changes clearly demonstrate trouble at the HQ. The change of CEO and a whole new financial structure make that pretty clear.
  14. State of GameSalad on 6/30/2015...

    Chunkypixels
    by Chunkypixels · July 2015
    Im in no doubt that Graphene could very well turn out to be something amazing... Im just glad that sense has prevailed and making GameSalad better has become the priority.
  15. 15 day Trial

    tmann
    by tmann · July 2015
    Does strike me as a tad ironic that the month Apple finally lets us develop and test for free to our hearts content on all our fruity devices GS once again throws a mega curve ball which bucks the “ta
  16. How to recognize a click / touch to a state in an earth map?

    ThoPel
    by ThoPel · July 2015
    Yes, you right.
  17. State of GameSalad on 6/30/2015...

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2015
    I understand what you're saying BUT if the company is promoting a product as being able to successfully publish games as HTML5 it should work well as expected, just like publishing to iOS, Android or
  18. State of GameSalad on 6/30/2015...

    Socks
    by Socks · July 2015
    It will cost a basic user just $10 to publish to iOS, if you are working with Basic you need only to find an additional $10 to publish to iOS, saving people $10 (whilst simultaneously removing any mon
  19. State of GameSalad on 6/30/2015...

    tmann
    by tmann · July 2015
    Does strike me as a tad ironic that the month Apple finally lets us develop and test for free to our hearts content on all our fruity devices GS once again throws a mega curve ball which bucks the “ta
  20. State of GameSalad on 6/30/2015...

    KevinCross
    by KevinCross · July 2015
    Existing members/users, maybe?! But I don't think new members are going to pay and sign up just to use the software itself, paying little attention to the publishing options. One of the things I look
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