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  1. Help IAPs rejected by Apple

    darrelf
    by darrelf · May 2014
    edit: @BlackCloakGS @CodeWizard @dgackey‌ I'm getting nowhere with Apple with my questions through the resolution center. All I get back is the "we installed on several iPad Airs and the ac
  2. Gamesalad standard creator, add campain rejected from itunes

    Gdogg
    by Gdogg · May 2014
    after review of my game binary upload ipa, also contains gamesalad adds.
  3. Release Candidate 0.11.1 is available!

    Dues
    by Dues · May 2014
    "We found that your app exhibited one or more bugs, when reviewed on iPad running iOS 7.1.1 and iPhone 5s running iOS 7.1.1, on both Wi-Fi and cellular networks, which is not in compliance wi
  4. Is it possible to create a grid based game that is universal for iPhone, iPad and iPod?

    FamTechAdmin
    by FamTechAdmin · May 2014
    I started developing for the iPad first...I´ll look into it, about the rules and the check device, I mean. thanks
  5. Help IAPs rejected by Apple

    fadamion
    by fadamion · May 2014
    so are in ipa working? if so what version?
  6. Help IAPs rejected by Apple

    darrelf
    by darrelf · May 2014
    If so, I'm not sure that's necessarily Apple's problem. My 2nd app (iPad build) to be rejected today shows a different error - "The in-App purchase could not be completed at this time. Pleas
  7. "Smash a Mole" out SOON!

    mangasprai
    by mangasprai · May 2014
    * iPad Only
  8. Is it possible to create a grid based game that is universal for iPhone, iPad and iPod?

    hesdeadjim
    by hesdeadjim · May 2014
    You can select universal build when you publish. I think they recommend developing for iPad, then altering that for iPhone. You can use rules that check Device>screen>x (or y) to deter
  9. creating ipa,testing and publishing game app on itune

    shonasen
    by shonasen · May 2014
    @SlickZero thanks for guidance it really helped me to know the step wise process. @Thunder_Child the videos were helpful please help with creating ipa and where do we use certification file.
  10. Is it possible to create a grid based game that is universal for iPhone, iPad and iPod?

    FamTechAdmin
    by FamTechAdmin · May 2014
    I was wondering if it´s possible to create a gridbased game that is universal for iPhone, iPad & iPod with GS for mac?
  11. App rejected,rejected,rejected,rejected.....................

    JinHoShin
    by JinHoShin · May 2014
    However, we found that your app still exhibited one or more bugs, when reviewed on iPad running iOS 7.1.1, on both Wi-Fi and cellular networks, which is not in compliance with the App Store Review Gui
  12. Best way to create One GameSalad Universal build game for all Platforms?

    Undiscovered
    by Undiscovered · May 2014
    At the moment because I have not started the project, to achieve maximum universal compatibility I think I am gonna go with the iPad crop/overscan method by using independent resolution and making all
  13. Universal Binary, but Wrap is enabled

    zweg25
    by zweg25 · May 2014
    I am building a game starting with the iPad size (in portrait) and I am having difficulty making it universal. I have wrap X enabled and I cannot disable it and I can not make the screen size width wi
  14. iOS In-App Purchase Failed Help

    mangasprai
    by mangasprai · May 2014
    Thank you for resubmitting your app. We test apps on iPads to make sure the app is compliant with Guideline 2.10. Upon re-review we find your app not to be in compliant with Guideline 2.2.
  15. APK not zip aligned error message on Google Play

    blagdonapps
    by blagdonapps · May 2014
    I have tried again to sign the apk again through the creator and it seems to be pointing to the correct directory for the zipalign.exe
  16. GameSalad Contest Numba 2 !!!

    Radcompany
    by Radcompany · May 2014
    @Thunder_Child thanks for including my students! They are pumped to participate even for only bragging rights!
  17. Thank You GameSalad

    UtopianGames
    by UtopianGames · May 2014
    still hit a silky smooth 60 fps even on an old iPad one, top job team.
  18. creating ipa,testing and publishing game app on itune

    shonasen
    by shonasen · May 2014
    i have created a game now i want it to publish so plz help me with creating ipa,testing game and publishing.
  19. Best way to create One GameSalad Universal build game for all Platforms?

    apitlekays
    by apitlekays · May 2014
    In terms of creating a universal build, I usually start with iPad size, and use overscan to adapt to other sizes. I've found this youtube video to be a useful start: (Image)
  20. Core Math iPad App for Kindergarten - Grade 3 -- Designed by Educational Experts

    jorkos
    by jorkos · May 2014
    Hey guys, I wanted to let you know about our latest app: Base Ten Blocks Math. This was designed over several months by experienced educators. This is intended for the classroom and home and can be u…
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