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  1. Distance to Size code?

    Socks
    by Socks · June 2015
    It is exponential, one obvious caveat being the focal length of the camera lens / eye - as the focal length tends toward infinity the relationship between the object's size (on your retina) becomes mo
  2. Tips & tricks - what would you like to see

    AlchimiaStudios
    by AlchimiaStudios · June 2015
    Curious to know, with 1400 actors, what kind of performance impact did you see with the rules being multi conditional instead of seperate nested rules?
  3. Automated code for next lvl up

    tatiang
    by tatiang · June 2015
    Can you give an example of this? For instance, what would the points requirement be for level 2? For level 3? For level 4? Is it a linear growth or exponential?
  4. Distance to Size code?

    Socks
    by Socks · June 2015
    I'm not sure I explained myself very well, I mean object size is linear in that its size is not effected by its distance from the observer, but its apparent size (the area of your field of view it occ
  5. NYC Gamesalad Meetup

    WarpSpeed
    by WarpSpeed · June 2015
    @firemaplegames You have been added.
  6. Automated code for next lvl up

    AngryBoi
    by AngryBoi · June 2015
    I am currently working on a clicker game and am about halfway done. I'm sure you all are aware of leveling up certain mechanics in the game to gain clicks faster and faster. I am doing the same thing,
  7. Distance to Size code?

    RThurman
    by RThurman · June 2015
    Also, the exaggeration can be enhanced simply by cubing the function (x^3). Or increasing the function by any other power you want.
  8. Tips & tricks - what would you like to see

    Socks
    by Socks · June 2015
    Yes, that's the thing that's not immediately obvious, Rule:conditionA+ConditionB looks to be doing the same thing as Rule:conditionA > nested > Rule:ConditionB . . . . but apparently no
  9. Distance to Size code?

    RThurman
    by RThurman · June 2015
    You can't agree and disagree at the same time!
  10. Youtube Video of Agar Evolutions

    AppWave Co
    by AppWave Co · June 2015
    There are creatures that can eat you. As you get into the game, larger creatures start following you.
  11. Tips & tricks - what would you like to see

    Socks
    by Socks · June 2015
    . . . but much worse than that, much much worse . . . I was wrong !
  12. Youtube Video of Agar Evolutions

    app_sauce
    by app_sauce · June 2015
    Cool, i just checked out agar.io . Does your app have any creatures that can eat you? If not it could get boring with the threat of being eaten.
  13. Youtube Video of Agar Evolutions

    AppWave Co
    by AppWave Co · June 2015
    Here is a gameplay video of Agar Evolutions, created using Gamesalad. You can download the game using this link: https://itunes.apple.com/us/app/agar-evolutions/id1003545549?mt=8&ign-mpt=
  14. Distance to Size code?

    Socks
    by Socks · June 2015
    Agreed, it's linear, but the relationship between a fixed size object's distance away from you and how much of your field of view it occupies is non-linear. The obvious example being a very distant ob
  15. Tips & tricks - what would you like to see

    AlchimiaStudios
    by AlchimiaStudios · June 2015
    * 2) I'd love to know the bigger picture of how certain aspects of the engine work. In general we can test one way of doing things vs another with xcode tools, but i'm sure you guys creating the syste
  16. Need an Android tester

    Armelline
    by Armelline · June 2015
    @ookami007 Thanks for the offer! Template PM'd to you!
  17. Super Dash-Cat [FREE/IOS/UNIVERSAL]

    marc_greiff
    by marc_greiff · June 2015
    @BigDave @Tiny_Ideas Unfortunately, I made the trailer after my game was approved, but I'll definitly add it to iTunes in the first update, glad you guys liked it!
  18. Distance to Size code?

    RThurman
    by RThurman · June 2015
    If you are doing a physical simulation, object size is linear. The calculation is:
  19. Need an Android tester

    Armelline
    by Armelline · June 2015
    I have put together a quick resource gathering template and it's working great on iPhone. I am in need of someone to test on Android. If you have an Android phone or tablet and a spare 10 minutes to t
  20. Tips & tricks - what would you like to see

    Armelline
    by Armelline · June 2015
    @Socks It's also worth remembering that one rule inside another and one rule with 2 conditions are functionally different. Sometimes you need both together, sometimes you need to stack them. And of co
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