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Mac Stable Release 0.13.20
by BlackCloakGS ·I fixed the set screen shot bug today. I will be fixing the undo crash tomorrow. Thank you every one for sending in the crash report through bugsplat its a big help. -
How do you make one end of an actor turn while the other end stays put?
by zomina ·So I'm making a fighting game and one of the characters is a skeletal dragon. He is going to shoot a laser beam that automatically follows the enemy. I cant seem to get the laser to turn without the o -
Looking for 1-2 partners to help design and build an RPG (PAID)
by app_sauce ·I think doing big projects at first have the potential to get very frustrating. I agree with @BigDave , And while everyone might be able to build pong, they might not make it as polished as you or a -
Finally, Metrics, Analytics and A/B Testing for your GameSalad apps, free and simple
by Hopscotch ·@BoxedUpStudios, well glad you found it! (Image) -
Windows Creator 0.13.14 official release is available!
by stevej ·Try getting the new release version. That should help with your native preview issues. -
Live animated smoke explosion tutorial
by JimmyMesser ·this is the sketch version of what I wanted to show people, would that be something you guys would want to talk about on the meetup? -
Needing Help with my Simple Game
by Coto16 ·Another problem: Is that when you set it to if touch is pressed, you must release the click immediately before going out of the blue area, or else it will count as if you're tapping it again and will -
ERROR: iPhone SDK Required
by Braydon_SFX ·@Armelline @BlackCloakGS - Yes, thank you. We simply had to delete XCode and reinstall. Very odd. Never seen that error before. -
ERROR: iPhone SDK Required
by BlackCloakGS ·did you get this resolved? -
Optional loading wheel
by As_Of_Latte ·@daaddd Have you personally tried that technique? That's a great idea and I'll definitely be trying it (Image) -
Live animated smoke explosion tutorial
by BlackCloakGS ·You could always do a talk at one of the GameSalad Meetups -
Live animated smoke explosion tutorial
by Armelline ·Well it's great you're offering to do it, just remember to get US watchers you'll need to air it some time around 1am-2am UK time, probably. Even then the number of potential viewers will be small at -
Needing Help with my Simple Game
by ookami007 ·If you want to leave some extra space, just move those a little further away from the blue and leave a small gap between the outside and the blue and if they are in that "buffer zone" -
Needing Help with my Simple Game
by Coto16 ·Thank you very much! That's exactly what I wanted! (Image) -
Clicks Per Second
by RThurman ·This isn't really a clicks-per-second calculation. Clicks-per-second would imply rate -- which is what @tatiang was giving you. -
Looking for 1-2 partners to help design and build an RPG (PAID)
by AlchimiaStudios ·In general, good advice. But anyone can make pong, most people can't even come close to making a good RPG. -
Needing Help with my Simple Game
by ookami007 ·This little template shows basically what you mention. If you touch and the red is completely inside the blue, then you get a point and the speed increases by 10. The score and speed shows at the bo -
Looking for 1-2 partners to help design and build an RPG (PAID)
by sebmat86 ·Hmm. I agree on maybe starting out simple. But it saddens me that you give him that kind of advice. I bet Sheldon will learn a lot while making his RPG. Let him do that. Let him learn. And let him shi -
Needing Help with my Simple Game
by Coto16 ·I'm a little confused with what you said? I've done the If Red Overlap actor Blue, I don't understand the " => attribute1(boolean)=true, otherwise false" and "=&g -
Live animated smoke explosion tutorial
by Armelline ·though I'm sure it'll be, it's not so much so that people are going to sit at home refreshing the forums waiting for it to start.