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  1. Would like someone to design my game for me...

    zacharyscotttreadway
    by zacharyscotttreadway · April 2020
    What are you making?
  2. Gamesalad 2.0 Overview Video Series

    RThurman
    by RThurman · April 2020
    I just watched the two videos you have posted and they are very helpful.
  3. Would like someone to design my game for me...

    adent42
    by adent42 · April 2020
    Yah, I'm not going to say no-one will work for that much, but the project rate is a bit low.
  4. GameSalad Creator 1.25.98 for macOS Release

    adent42
    by adent42 · April 2020
    FYI we uploaded a new 1.25.99, so try the link at the top again if you want to give it a shot.
  5. Legends of Learning + GameSalad + YOU!

    adent42
    by adent42 · April 2020
    Finally, I would note that people shouldn't go making games before you get accepted into the program (or at least not games specifically targeting LoL).
  6. Legends of Learning + GameSalad + YOU!

    adent42
    by adent42 · April 2020
    @adriangomez so you'll need PRO to submit to this program, but yah, you can use basic to test out browser performance by using arcade and switch to PRO when you're ready.
  7. Creator 2.0 Questions

    adent42
    by adent42 · April 2020
    @jamie_c another thing to note is that copy paste should work cross project and it will ask you if you'd like to create any missing attributes (or use an existing attribute).
  8. Creator 2.0 Questions

    adent42
    by adent42 · April 2020
    @jamie_c I was just about to head here to tell you about the auto-trace! We wanted to keep it simple, so no adjustments (yet). I figured that if you wanted to customize, you can use a proper tool for
  9. Converting controls from desktop to mobile touch controls

    sinbot
    by sinbot · April 2020
    I could do it. Contact me if you still need.
  10. Would like someone to design my game for me...

    sinbot
    by sinbot · April 2020
    You want an entire game made for $100? I would charge that much for 4 or 5 hrs work, and no game that is good is going to be made within that time frame. Not even close.
  11. Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!

    AlchimiaStudios
    by AlchimiaStudios · April 2020
    Thanks! We're not using the tiling features of GS (well, in one stage we do for a lava BG) but generally we are using 1024 or 2048 texture cutouts and assembling manually while also being conscious of
  12. Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!

    adriangomez
    by adriangomez · April 2020
    Are you using tiles? How do you line up the tiles? Anyway. I am buying it now.
  13. GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06

    AlchimiaStudios
    by AlchimiaStudios · April 2020
    I think this is a RC on the server side of things (binaries for publishing). So you just upload your app and generate using the RC button.
  14. beat them up game template

    emoji
    by emoji · April 2020
    hi again, I have my beat them up game that is doing good so far but it can be better. when the player punch or kick the enemy, how can I stimulate the enemy being punch or kick. (the enemy obviously w
  15. Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!

    AlchimiaStudios
    by AlchimiaStudios · April 2020
    Would love for you all to try it out! You can pick it up on the app store link below.
  16. GameSalad Creator 1.25.98 for macOS Release

    adent42
    by adent42 · April 2020
    @squirrel42 that's likely due to the new storyboard system. can you DM me a publishing link to take a look?
  17. Error al subir mi projecto

    bob loblaw
    by bob loblaw · April 2020
    for anyone that may be able to help gtortuzar, here is the post translated to English. I don't use online creator so I have no idea...
  18. how do you subtract point from player only if it get hit

    bob loblaw
    by bob loblaw · April 2020
    and if it's a combat game, consider using hit boxes for your collisions, that way you can make the collisions based on where proper contact is, rather than each time two entire sprites come into conta
  19. how do you subtract point from player only if it get hit

    emoji
    by emoji · April 2020
    oh thank you very much it works
  20. how do you subtract point from player only if it get hit

    jamie_c
    by jamie_c · April 2020
    You should use a Change Attribute instead of a Constrain Attribute.
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